This set is used multiple times in Silithus in order to summon various elite elementals from the stones in the camps of the Twilight Cultists. You need to wear all three pieces before using one of the stones. This will summon the elemental.
However, the elemental will not aggro immediately upon summoning, so that should give you a few moments to put your regular armor back on before the actual battle.
Twilight Cultist sets are used to summon Twilight Members from the Wind Stones around Silithus.
1 Set is required to summon from a Lesser Wind Stone. Soloable
4 Sets are required to summon from a regular Wind Stone (A: which is 3 Abyssal crests + 1 Set for the summon) 5Man
13 Sets are required to summon from a Greater Wind Stone (which is A x3 = 3x Abyssal Signet + 1 Set for the summon) 20man+
All mobs will despawn if your party dies and waste your mats, so make sure you have a decent group.
Although you will need some Large Brilliant Shards for Other Mats like the Twilight Cultist Medallion and Twilight ring of Lordship which are used for the regular and Greater WindStones.
Overall its alot of grinding/mats/effort to put into it, but its well worth it imo.
I would live for Blizzard to add some stats to these armor pieces, one of the coolest looking cloth sets in the game, it's a shame they arent useful at all
<b>For those of you having problems getting a specific piece of this set:</b>
https://vanillawowdb.com/?user=Azrilar Azrilar sawowhead:1,id:<div class=""quote"">I find that each camp has a higher drop rate to drop certain set pieces.
Twilight Post has a higher drop rate on Twilight Cultist Cowls then anywhere else.
The Twilight Outpost has a higher drop rate on Twilight Cultist Robes.
The Twilight Base Camp have a higher drop rate on Mantles.
This does seem to change though, Twilight post used to have a higher drop rate on Mantles. For example, i farmed each place an hour and got this:
Twilight Outpost: 9 Robes 2 Mantle 3 Cowls
Twilight Post: 10 Cowls 2 Robes 4 Mantles
Twilight Base Camp 8 Mantles 1 Cowl 3 Robes
Can't be just a coincidence... EDIT: Place names mixed up, and the southwest camp does have a name.</div>If you find this helpful go to https://vanillawowdb.com/?item=20408#comments:id=540470 his original post on Twilight Cultist Cowl and rate it up.
It would seem that not all the set is now destroyed when it is used. The Cowl is nearly always lost, the shoulders sometimes and the robe rarely. Does anyone know when this changed?
They probably removed it because nobody wants to grind for level 60 purples and blues when they can just move on to Outlands, Northrend, and Catclysm and pick up green drops with far better stats. You must remember that these quests were put in in vanilla, when Silithis was endgame and 60 was cap level.
Does this armor have any kind of cool animation coming off of it? Blue smoke or something? The comment seems to suggest that, and I remember seeing a mage with some cool armor, once upon a time, that she said she got as drops. The screen shots don't seem to indicate that it does. I tried this on my Hunter Dwarf and nada, but then he is mail / leather specified of course. I sent a copy to my warlock alt that he can grow into. Be interesting if the comment actually was true. ;)
I was hoping that it did have a cool animation, since someday with Transmorg, it might actually be useful to save low level cool armor to appearance buff later mixed sets for a better look.
NOTE FOR THOSE DO NOT READ THE ABOVE GOOD POSTS: These linked items/spells/usage are no longer valid for quests post-Cataclysm. It is supposedly safe to disenchant, sell, or toss the required items (per two different in-game GMs, though a third did say maybe there will be use for them but he wasn't certain AT ALL of this).
They were originally used specifically for the various Silithus quest chains to create various elemental scepters/crests/signets, which had required these randomly annoying drop items (https://vanillawowdb.com/?item=20406"" class=""qundefined icontiny"" style=""background-image: url(images/icons/tiny/inv_shoulder_05.gif)"">Twilight Cultist Mantle , https://vanillawowdb.com/?item=20407"" class=""qundefined icontiny"" style=""background-image: url(images/icons/tiny/inv_chest_cloth_17.gif)"">Twilight Cultist Robe , and https://vanillawowdb.com/?item=20408"" class=""qundefined icontiny"" style=""background-image: url(images/icons/tiny/inv_helmet_27.gif)"">Twilight Cultist Cowl ) along with the https://vanillawowdb.com/?item=20422"">(Item #20422) /https://vanillawowdb.com/?item=20451"">(Item #20451) to summon various quest-only elemental Templar/lords (no longer in the game or this site), often leading to another summoning quest or chain elsewhere. The main quest items stemming from dropped https://vanillawowdb.com/?item=20469"">(Item #20469) .
The entire set of Silithus quest chains were all broken when Blizzard rushed the development of the Cataclysm expansion without deciding on how to renovate the Silithus zone to match changes in Cata (hence many of the basic quests here are still from pre-WotLK coding), to include the https://vanillawowdb.com/?maps=3428"">Temple of Ahn'Qiraj . Instead they focused on the new story lines in the graphically-sweet Cata zones and how to change the raid system cross-server.
<i><b>*edit to add that as of patch 4.3 these items are STILL no longer valid for quest chains. They do sometimes still randomly drop from NPCs or are in players' banks, but aside from looks or collecting are useless compared to similar level quest gear since Cata. Not a reason to downvote extremely valid information though.</b></i>
However, the elemental will not aggro immediately upon summoning, so that should give you a few moments to put your regular armor back on before the actual battle.