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Quick Facts
  • Level: 22
  • Requires level: 17
  • Side: Horde
  • Start: Krusk
  • End: Krusk
  • Sharable
Related
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The Rescue

Krusk in Tarren Mill needs you to free Drull and Tog'thar from Durnholde Keep.
  •  
Rescue Drull [Opening]
  •  
Rescue Tog'thar [Opening]

Description

Me and some other warriors were sent by the Warchief to retrieve an object from Durnholde and to investigate this so-called Syndicate.

We went to Durnholde to take a look around, but we were taken by surprise by a large number of the humans. We fought bravely, but their sheer numbers were enough to defeat us. They took a few of us captive, but I was able to escape.

Durnholde is just southeast of here, across the river. Drull and Tog'thar are being held there, you must go and rescue them.

Reward

You can choose one of these awards:
Grunt Vest
Orcish War Chain
You will receive:
Recipe: Big Bear Steak

Progress

You must make haste, <class>. I shudder to think what the humans might be doing to Drull and Tog'thar.

Completion

So the humans thought to turn our warriors into slaves, did they? We'll show them!

It would seem that they have taken Gol'dir, our leader, to another location. We must find him and rescue him. But we currently have no clue where he is...

When we have a lead, I will be sure to tell you, <name>.

Gains

Upon completion of quests, get:

Related

Show comment   Rating: -2 [-] [+]
By Orik on 08/11/2006 (Patch 1.12.0)
Rating: +254 [-] [+]
By Saeljfkklhen on 12/19/2006 (Patch 2.0.1)
The premise of this quest is simple. Free two orcs from imprisonment. To complete this task, you must find four key personnel.First, a note on freeing the Orcs. On occasion, using the key on the http://wotlk.aowow.org/?object=1722 Locked Ball and Chain will produce a ""Failure!"" message. If this happens, don't worry. Just keep using it. It appears that the mechanic emulates the lockpicking mechanic, so this is pretty much expected. I cannot confirm that these can be lockpicked, but others on this page claim it can be, at ~100 skill.

I would also reccomend going to Tog'thar first, as one of the spawns for Jailor Eston is nearby, and dropping down to Drull when the jailor is up near Tog'thar achives little more than a need to slaughter your way back up. Not that a slaughter is a bad thing, mind you.

The Orcs are static spawns. The Jailors, however, have been switched to dynamic spawns. Each have a set of potential spots in which they may spawn. WoWHead claims three, but I've only seen them each at two. I slaughtered the poor fellows for a good hour, so I feel that these two are accurate.

Finding Drull:
To find Drull, enter Durnholde Keep from the South. There will be a bridge in front of you. Jump the wall, right on the left side of the bridge. Be careful, however, as there are a few (Usually one or two, more if you have a pet and forget to dismiss it, as it will take the long way and bring some company.) mobs that likely will aggro when you do so. Face West, and directly ahead of you there should be two buildings. The closest one (which runs East to West, not North to South like the furthest one.) is your building of interest. Inside, at the far end, is Drull. Sometimes there's a https://vanillawowdb.com/?object=2850 Solid Chest next to him, too.

From Drull to Tog'thar:
To arrive at Tog'thar from Drull, exit the building that contains Drull via the doorway furthest from him, on the northern face of the building. Face East from the steps. Fight your way East, and under the bridge. Once you have passed under the bridge, follow the Northern wall until you come to a pair of steps leading up the wall. Take these steps. Once you reach the top, face Northwest, and you should see a road. Go to the road and travel along it to the South. You will eventually reach a ""T""-Style intersection. Read on in the ""Finding Tog'thar"" section directly below from said intersection to find Tog'thar.

Finding Tog'thar:

To find Tog'thar, again enter Durnholde Keep from the South. This time cross the bridge and immediately turn to the East. Fight your way along this path until you reach a ""T""-Style intersection. One path will head West and up, the other will head North, and slightly down. Take the Western path. A very short distance up this path, you will encounter the gate to the Keep itself, which is now destroyed. Fight your way through the arch. Tog'thar should be 25-30 yards north of you, easily visible.

As mentioned previously, finding the Orcs is good and all, but it's rather moot if you have no way to free them. Both of the jailors appear to have a spot very close to the Orc they're holding captive, and one that takes a bit of searching. Both are listed here.

Finding Jailor Esten:
  1. Right in front of Drull. Just find Drull, and he'll be ~5 yards away.
  2. Traverse to Tog'thar. Right before you reach the entrance to the Keep itself, there will be a small group of Syndicate henchmen near some trees. He can sometimes be found there.
Finding Jailor Marlgen:
  1. Follow the directions to Tog'thar. However, once you reach the entrance to the Keep, do not enter, but continue along the path past the keep. Fight your way until you reach a defunct tower. He can often be found right in front of it.
  2. Reach Tog'thar. When you pass thru the arch, he'll be right in front of you, slightly off to your right.
Congratulations! You've just committed a jailbreak! Revel in your self-worth and value to the Horde!

On an added note, while you're here you can complete the following quests as well:::EDIT::
Talk about feeling like an idiot -- I've fixed the West&lt;-&gt;East mixup. Let's blame my parents for teaching me left was right, and right was left. Yeah. It's their fault (29-07-08).

I've also updated this for the jailor's dynamic spawns (29-07-08).

...And touched it up, made it less confusing (29-07-08).
Rating: +26 [-] [+]
By Crowblood on 01/02/2007 (Patch 2.0.1)
Drull is at 75, 41

For me: Jailor Easton was at 79, 41 (He has multiple spawn points so he may not be here) and before I got back to Drull he had respawned next to him.

Tog'thar is at 79, 39

For me: Jailor Marlgen was at 79, 40 (May have multiple spawn points as well)
Show comment   Rating: -2 [-] [+]
By Darkraven on 09/03/2007 (Patch 2.1.3)
Show comment   Rating: -2 [-] [+]
By Majil on 04/17/2007 (Patch 2.0.12)
Show comment   Rating: -2 [-] [+]
By DuhAlex on 08/04/2007 (Patch 2.1.3)
Show comment   Rating: -2 [-] [+]
By muffinmasher on 05/22/2007 (Patch 2.1.0)
Rating: +6 [-] [+]
By killerdude on 12/05/2007 (Patch 2.3.0)
drull is at 75,41 inside a building, and Tog'thar 79,39 (not inside a building). a very easy quest if you ask me :D
Rating: +14 [-] [+]
By Collier on 06/18/2007 (Patch 2.1.1)
Just a note to all you budding rogues out there the ""ball and chain"" can be lock picked
Show comment   Rating: -2 [-] [+]
By Decapitate on 10/07/2007 (Patch 2.2.2)
Rating: +8 [-] [+]
By ncfcmegson on 08/22/2007 (Patch 2.1.3)
For rogues there are a lot of lockboxes dotted around.
I managed to add 15 to my lock picking skill while here quite easily.
Show comment   Rating: -2 [-] [+]
By Gtks56 on 07/08/2007 (Patch 2.1.2)
Rating: +18 [-] [+]
By Whole on 11/10/2007 (Patch 2.2.3)
I heard if a Rogue has a lock picking skill of 100 or more it can lock pick the ball and chains.
Show comment   Rating: -2 [-] [+]
By erentir on 12/11/2007 (Patch 2.3.0)
Rating: +4 [-] [+]
By OverRed on 04/01/2008 (Patch 2.4.1)
Jailor Eston (Level 24) can be found at (75,41) or (79,41) and will drop the [Dull Iron Key] which is needed to free Drull located at (75,41).

Jailor Marlgen (Level 24 also) can be found at (78,40) and will drop [Burnished Gold Key] which is needed to free Tog'Thar located at (79,39).
Rating: +10 [-] [+]
By sevoo on 09/01/2008 (Patch 2.4.3)
For you engineers: The locks can also be opened with a Small Seaforium Charge.
Rating: +8 [-] [+]
By Nefarion on 02/16/2008 (Patch 2.3.3)
I just started a mage alt and I'm quite frustrated by this quest. I don't recall it at all from any other character, so they must've just added it: Jailor Eston has an instant-cast Enslave charm. He'll cast it on you after just a couple hits and run back into his hut, and just sit there doing nothing for the duration of the enslave. Once it's up though, he'll be at 100% health and you'll aggro all three mobs in the hut, ensuring nearly instant death. If this wasn't annoying enough, it appears this Enslave (which is a charm as indicated by its tooltip) isn't broken by Will of the Forsaken. You simply get a message that you cannot use it while charmed (WTF?).

Go the long way. Take the front door and clear all the mobs except the Jailor before you fight him, or you won't be able to finish him.
Rating: 0 [-] [+]
By GUWD on 02/18/2008 (Patch 2.3.3)
Tip to find the Jailor's, Drull and Tog'Thar;

invite a friend into your group
convert the group into a raid
use the Marks!

by using /target *name of mob* and then gave it a star as raid icon, i could easily locate all the jailor's
Rating: +2 [-] [+]
By Notafix on 05/12/2008 (Patch 2.4.1)
Fun trick for shamans against jailor Eston, if you can't solo pull them you can drop a stoneclaw totem and they will charm you, once your totem dies you will heal 100% like a mob does after it loses aggro
Rating: +4 [-] [+]
By h4xninja on 05/14/2008 (Patch 2.4.2)
rom what iv'e seen, in 2.4.2 i beleive they have changed the spawn locataion to near the orc they hold the key for, and don't wander around too much, so should be a much easier quest to peform.
Rating: +2 [-] [+]
By jessicasanders on 06/05/2008 (Patch 2.4.2)
when i ran it just now both jailers were up by tog'thar, made it quite fun :)
Rating: 0 [-] [+]
By Mooney on 10/05/2008 (Patch 2.4.3)
Just finished doing this quest.

The Mobs that drop the Key needed to unlock the lock are (I Found) to be bascially right next to Drull or Tog'thar, but im not 100% sure this is the same everytime, but im pretty sure it is
Rating: +8 [-] [+]
By Crudles on 07/07/2008 (Patch 2.4.2)
Ok, I was a rogue when I did this, and yes you ARE able to lockpick the ball and chain thing on them, so that can save the trouble of finding the jailors.
Rating: +2 [-] [+]
By Hazestorm on 08/12/2008 (Patch 2.4.3)
Dismiss your pet before engaging Jailor Eston. He casts mind control on you and you will not be able to loot him (as the game assumes your PET got credit for the kill).
Rating: +2 [-] [+]
By DarkLordMagus on 04/08/2008 (Patch 2.4.1)
I was able to solo this quest as a lvl 23 pally. Weird thing was almost every enemy was glitched so I kept dying.
Rating: +2 [-] [+]
By OpticalRofl on 10/26/2008 (Patch 3.0.2)
Just finished it...damn quest
I am a 22 belf lock and Eston was quite interesting to battle-he mind controlled me and then my void took the aggro.After that I stood around for like 5-10 sec looking at my void and Eston used my AoE silence effect...and then died...amusing
Rating: +2 [-] [+]
By stupidfish on 10/28/2008 (Patch 3.0.2)
XP gain is only 2200, not 6600 (at level 23)
Rating: +2 [-] [+]
By Spicebringer on 10/10/2008 (Patch 2.4.3)
I found both Jailors up near Tog'thar. I killed Eston first, got the key, ran up towards Tog'thar (Where Marlgen was). Slaughtered Marlgen, freed Tog'thar, went out of the building and Eston was respawned. The spawning rate sure has ben increased ;P
Rating: +2 [-] [+]
By Mcalilina on 12/14/2008 (Patch 3.0.3)
I saw Tog'thar and behind him was a merchant, so I went to talk to him. I jumped off the building and couldn't jump back up so I was running around trying to get up. If you happen to do the same thing, Go to the right if you are facing the front of the merchant, because there is a hill you can jump onto the ledge on the wall, then get back up.

When facing Tog'thar I went to the left and up the hill. I found Jailor Marlgen there with 2 adds. I'm a rogue, so I sapped one, and pulled Marlgen so I wouldn't aggro the other guy. Killed Marlgen, then vanished, waiting till I was at full health, looted him and killed the rest.
Show comment   Rating: -2 [-] [+]
By PureGold on 12/01/2009 (Patch 3.1.3)
Rating: +2 [-] [+]
By vimmer on 11/02/2009 (Patch 3.1.3)
If u got 100 lockpicking skill u dont need the keys ;)
Rating: +2 [-] [+]
By Subetei on 04/14/2009 (Patch 3.1.0)
i couldn't get past jailer easton's mind control. he made me shoot my succubus. if he's standing near someone solo warlocks are screwed. i can't fear anyone either bc they'll run all over the place then 5 or 6 are chasing me etc.
Rating: +2 [-] [+]
By warlock454 on 05/15/2009 (Patch 3.1.1)
I was able to get both keys from near Tog'thar.

Rogues, when you do Drull, use the BACK entrance. Stealth your way in through the back, sap the closest guard. unlock the chain. You can probably do it without being detected. If you are, you should unlock Drull before the closest mob gets to you, then vanish. Easy.
Rating: +2 [-] [+]
By abbazbba11 on 06/07/2009 (Patch 3.1.3)
ok for all warlocks/hunters having trouble with jailor eston's enslave cast, here is a quick strat that you can use.

- First target the npc in the building farthest away from Drull.

- Send your pet after him from outside

- Go in after he gets aggro and stand near Drull

- Because his enslave has a 15yd range you will not be affected from it.
Rating: 0 [-] [+]
By Belesdrood on 11/08/2009 (Patch 3.1.3)
pretty easy quest to do on my lvl 20 ret (what few points i had) pally. the shadow mages were quite annoying seeing as i had to los them. only died once when i pulled one of the jailors and 2 watchmen.

btw... i had to wowhead this quest (thanks for all the tips) and needed a safe place to alt+tab. i dropped down below the ledge right behind tog'thar and low and behold there was a friendly repair npc. so for all of you who died over and over again and more than likely needed to repair...there you go!
Rating: +2 [-] [+]
By nerflocked on 11/24/2009 (Patch 3.1.3)
This quest is level 22, which is a bit low. You will need to fight some level 24 NPCs. Unless your a hunter (silly OP pet) I do not recommend this quest at any lower level than than 22. The place is aggro hell, and the NPCs hurt (especially the casters). There is little room to sneak around and if you die expect to corpse run a few times unless you die in a safe spot. You're also dealing with wimpy humans here, so they will run and bring back a whole party.
Rating: +2 [-] [+]
By KNic on 06/11/2009 (Patch 3.1.3)
Actually for rogues, even with looting the key, it goes through as 'picked'
Rating: 0 [-] [+]
By DocLithius on 01/19/2010 (Patch 3.1.3)
I was able to finish this quest as a Level 59 death knight without a https://vanillawowdb.com/?item=3467 Dull Iron Key... I'm pretty sure that's not supposed to happen, though I couldn't find Eston anywhere in the entireity of Durnholde Keep besides.
Rating: +4 [-] [+]
By Delex2002 on 01/11/2010 (Patch 3.1.3)
Apparently both Drull and Tog'thar now suffer from ""Durnholde Syndrome"" after being held prisoners there for six years.

Nils Beerot will ask them the following question:

Nils Beerot: It has now been six weeks since your release. Are you ready to have the shackles removed?

These are some of the responses they give:

Drull says: You know, when I was first captured I hated Teddy. He dug into my skin and prevented me from moving around freely. But let me tell you something, Doc; after six years with the guy I can honestly say that I have feelings for him.

Tog'thar says: And we don't appreciate you referring to our friends as a 'ball and chain,' doc.

Drull says: What I want to know is this: WHY DO YOU CARE IF I HAVE A BALL AND CHAIN SHACKLED TO MY ANKLE?

Tog'thar says: I'd go back if I could. I had a life in Durnholde. Towards the end there I was beaten maybe once a week at MOST.

To which Nils will respond:

Nils Beerot says: My official diagnosis is that you are both idiots! IDIOTS I SAY!

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