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Verifying the Corruption

Seek out and destroy 2 Entropic Beasts and 2 Entropic Horrors while exploring Shatter Scar Vale. After checking to see if the craters there are still filled with corrupt fel water, return to Taronn Redfeather in Felwood.
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Explore the craters in Shatter Scar Vale
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Explore the craters in Shatter Scar Vale

Description

To the north, along the east of the road in what's called Shatter Scar Vale, is an area where infernals were called down during the last great war--the craters still scar the land, as do the infernals themselves.

I am curious about two things. First, are there still entropic elementals roaming the area? And second, are the craters still filled with the corrupt, fetid water that gathered there years ago? Will you help me and check, <name>? Be careful though, the infernals destroy anything in their path.

Reward

Also, you get: 1 65

Progress

I hope your search goes well, <name>. I haven't started heading that far north, but I will admit, the thought of crossing the path of an infernal at any point scares me just a little. The creatures are brainless, but still quite intimidating.

Completion

Good that you're alive, <name>. Bad that the water still exists. I was hoping to find at least one pure source of water here in Felwood. It looks like my search has failed. The process of healing the land could have been made much easier with its existence.

I will have to concern myself with saving what forest creatures I can while destroying those that have become so corrupt that they endanger themselves as much as travelers through this once-mighty forest.

Gains

Upon completion of quests, get:
  • 680 experience (40 80 at max. level)

Related

Rating: +26 [-] [+]
By hauret on 09/28/2006 (Patch 1.12.1)
Note that although this quest is marked ""Elite"", it is quite doable without killing any of the elites that roam in Shatter Scar Vale.

The quest mobs are non-elite.
Show comment   Rating: -2 [-] [+]
By An7hrax on 04/30/2007 (Patch 2.0.12)
Show comment   Rating: -2 [-] [+]
By Orik on 01/18/2007 (Patch 2.0.5)
Rating: +72 [-] [+]
By Donnovan on 04/01/2007 (Patch 2.0.10)
For the ""exploring"" portion of this quest, I completed inside the southern rim of the southernmost crater seen on the overhead map of felwood -- roughly half a cm above the two letter o's in Bloodvenom Falls on the map.

For those who use coord's -- 41,42
Show comment   Rating: -2 [-] [+]
By shelf on 03/13/2007 (Patch 2.0.10)
Rating: +10 [-] [+]
By JaedxRapture on 02/03/2007 (Patch 2.0.6)
Very easy quest. It wasn't at all hard to avoid the elites, so this quest doesn't require a group. In fact, the elites aren't too hard to take down, so you may even be able to solo it while killing elites.

I discovered the craters without even realizing it. Just go to the proper area to kill the elementals (42,41) and you should discover it with no problem.
Show comment   Rating: -2 [-] [+]
By Germy on 04/25/2007 (Patch 2.0.12)
Show comment   Rating: -2 [-] [+]
By Sable on 02/04/2007 (Patch 2.0.6)
Show comment   Rating: -2 [-] [+]
By Urdell on 05/12/2007 (Patch 2.0.12)
Show comment   Rating: -2 [-] [+]
By nodder on 05/21/2007 (Patch 2.0.12)
Show comment   Rating: -6 [-] [+]
By Frnit on 05/30/2007 (Patch 2.1.0)
Show comment   Rating: -2 [-] [+]
By jleahey on 08/18/2007 (Patch 2.1.3)
Show comment   Rating: -2 [-] [+]
By BigRooster on 08/22/2007 (Patch 2.1.3)
Show comment   Rating: -2 [-] [+]
By wyther on 08/25/2007 (Patch 2.1.3)
Rating: +8 [-] [+]
By Umbranex on 11/17/2007 (Patch 2.3.0)
as of patch 2.3 the sentries are non-elite
Rating: +6 [-] [+]
By Cross88 on 07/31/2008 (Patch 2.4.3)
As I was completing this quest with my fire mage, I was dismayed to learn that both the Entropic Beasts and Entropic Horrors are immune to fire damage. Be warned.
Rating: +10 [-] [+]
By Valency on 02/01/2008 (Patch 2.3.3)
The horrors and beasts have shared spawn points, so if you can't find one or the other, just keep killing and it'll eventually spawn.
Rating: +4 [-] [+]
By AllyOopin on 03/12/2008 (Patch 2.3.3)
took me a while to get exploration.
was standing at 42,40 when i got it
Show comment   Rating: -2 [-] [+]
By kalintohu on 10/03/2008 (Patch 2.4.3)
Show comment   Rating: -6 [-] [+]
By Alexandros776 on 07/04/2008 (Patch 2.4.2)
Rating: +2 [-] [+]
By DefectiveDolly on 08/17/2008 (Patch 2.4.3)
For the Mages doing this quest, For the Sentry's and elementals--They're both immune to fire.
And for the Entropic's, Fire ward is your friend.

I got the explored mark at the first pool.
Show comment   Rating: -2 [-] [+]
By kadajvscloud on 12/01/2009 (Patch 3.1.3)
Rating: +2 [-] [+]
By scoutgman on 06/19/2009 (Patch 3.1.3)
Note that the Entropic Horror and the Entropic Beast look alike so you have to look at thier names.
Rating: +2 [-] [+]
By imbyfeet on 06/12/2010 (Patch 3.1.3)
These guys seem to no longer resist nature spells since i just killed these guys without no problem as balance druid, just kill the 4 elemental fire guys there and walk near the pond that is there and you are done

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