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2.When Smokey Sings, I Get Violent
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When Smokey Sings, I Get Violent

Travel to Plaguewood, northwest of Light's Hope. Destroy 8 Scourge Structures by using Smokey's Special Compound at the Mark of Detonation planted inside each building. Smokey has had the Ziggurats and Slaughterhouses marked.

Once you plant the bomb, leave the building and marvel at your handiwork.

By the way, Smokey's Special Compound is rather... unstable.
  •  
Scourge Structures Destroyed (8)
Provided Item:
Smokey's Special Compound

Description

While you were gathering the supplies, I had some of my people handle marking the Scourge buildings we need demolished.

Here's the plan: I'm going to give you ten sticks of my special compound. You're going to take them over to Plaguewood and plant them inside the Scourge structures that I've had marked for detonation.

<Smokey snaps his fingers.>

Bing! It's just that easy.

Reward

You can choose one of these awards:
10
10
10
10
10
10
10
10
10
10
Smokey's Explosive Launcher
Smokey's Fireshooter
You will receive:
Moist ToweletteSmokey's Drape
Also, you get: 2 65

Progress

I got supplies left over to make a few more sticks of the special compound. Just let ol' Smokey know if you need more.

Completion

You're much darker than I remember. You got that look going for you; the look that says, 'I've been charred by a high explosive bomb.'

<Smokey laughs.>

Anyhow! Here's your cut of the loot. I've thrown in a little something extra to help soothe the burns.

Gains

Upon completion of quests, get:
  • 620 experience (37 20 at max. level)

Related

Rating: +58 [-] [+]
By chaya on 11/11/2006 (Patch 1.12.2)
If you're of the patient type, you can simply wait 5 minutes or so in a tower after blowing it up and the mark will respawn, so you can blow it up again. Saves time getting past the elites at the entrances to the towers when you're soloing it.
Rating: +8 [-] [+]
By phaydre on 01/14/2007 (Patch 2.0.5)
This quest is easy as pie with a priest. Solo or in a group - just shackle the elites, run in kill the single non-elite (if there is one - the abomination types just need the single shackle) and set the bomb - run out and reshackle the elite to give you room to run. Lather - rinse - repeat.
Show comment   Rating: -2 [-] [+]
By tntiseverywere on 03/23/2007 (Patch 2.0.10)
Rating: +24 [-] [+]
By pibbz on 07/19/2007 (Patch 2.1.3)
Clearly inspired by the 80's hit by ABC - When Smokey Sings
Show comment   Rating: -2 [-] [+]
By jun85or on 07/23/2007 (Patch 2.1.3)
Show comment   Rating: -2 [-] [+]
By Blarnay on 07/23/2007 (Patch 2.1.3)
Rating: +8 [-] [+]
By GeneralScarFace on 08/18/2007 (Patch 2.1.3)
There are at least 6 locations around Plaguewood. Each one is marked on the map. here are a few entry locations that I found while doing this quest.
  • 43:27 Entrance - Guarded by a Ghoul 58 Elite ~17000HP - Detects Stealth - Stationary Mob
  • 33:31 Entrance - Guarded by a Abomination 58 Elite ~15000HP - Detects Stealth - Patroling Mob - More 58 non elites inside that wont aggro to get to the marker.
  • 40:40 Entrance - Guarded by a Ghoul 58 Elite ~17000HP - Detects Stealth - Stationary Mob
  • 27:34 Entrance - Guarded by a Ghoul 58 Elite ~17000HP - Detects Stealth - Stationary Mob
  • 24:25 Entrance - Guarded by a Ghoul 58 Elite ~17000HP - Detects Stealth - Stationary Mob
I believe there is at least 1 more location at 35:18, but I have not been there so I don't know what guards it or the exact location. It took 2 people for us to do this and it was just doable, Shadow Priest and Feral Druid (tank) both level 57.

Method of just sitting there and taking out the markers as they respawn is cool, but I wouldn't do it if it's not a ghoul protecting due to the Abomination patrols inside, the markers seems to respawn 3x as fast as the mob inside and the protector at the entrance.
Show comment   Rating: -2 [-] [+]
By GeneralScarFace on 08/18/2007 (Patch 2.1.3)
Rating: +2 [-] [+]
By jsak on 08/21/2007 (Patch 2.1.3)
Another easy way to do this quest is to shackle/blind/stun/whatever the elite guarding the door, then as soon as you run in jump into the green slime/water and get as far away from the side as possible. this will cause the elite and normal mobs to evade and reset. then jump back on the ground, kill the non-elite and place the bomb.
Rating: +4 [-] [+]
By Warrok on 11/13/2007 (Patch 2.3.0)
As of 2.3, the guards are no longer elite and the quest can easily be soloed. I did it as a 70, where I wouldn't have had any problems with elites as well. Only the decapitation buff is annoying...

In the end I was a bit disappointed that the quest didn't yield any Argent Dawn reputation.
Show comment   Rating: -2 [-] [+]
By Azzrael on 12/19/2007 (Patch 2.3.0)
Rating: +4 [-] [+]
By fleton on 01/31/2008 (Patch 2.3.3)
Patch 2.3

Exp: 9,000
Rep: None

Quickest way to do it was just to sit there and wait for it to respawn also while waiting I did the quest A Plague Upon Thee
Rating: +4 [-] [+]
By Jaimo12 on 06/30/2008 (Patch 2.4.2)
I found it best to stay at the slaughterhouse located at 32,30. There is only one guy that repawns like once every 5 minutes. He's a level 58 regular ogre. It was really easy to stay in this one spot I got all 8 here. Really Really easy quest!
Rating: +2 [-] [+]
By Jaimo12 on 06/30/2008 (Patch 2.4.2)
While you are there I would try to do this quest with 'Defenders of Darrowshire'. Nice way to kill two birds with one stone.
Rating: +4 [-] [+]
By impala454 on 11/30/2008 (Patch 3.0.3)
Respawn rate on the mark is 3 minutes. ""Protector"" mob respawns in 6 minutes, and is a non-elite level 58 as of 2.3. Easily soloed as a 55 prot/ret Paladin.
Show comment   Rating: -2 [-] [+]
By Foaly on 03/13/2008 (Patch 2.3.3)
Rating: +4 [-] [+]
By MrGrouch on 07/24/2008 (Patch 2.4.3)
Don't know exactly which patch it was implemented in (probably 2.4.0) but I just recieved 14330xp at level 63 along with 1g 80s.
Rating: +6 [-] [+]
By Eminence on 11/23/2008 (Patch 3.0.3)
this is easy.

look on your map.
theres a mark in each ziggurat building (and they are drawn on the big map :D)
Show comment   Rating: -2 [-] [+]
By captinron on 12/04/2009 (Patch 3.1.3)
Rating: +4 [-] [+]
By wye43 on 08/15/2010 (Patch 3.1.3)
There are 7 total unique structures and the quest requires 8, you will have to go multiple times in the same place.
Rating: +6 [-] [+]
By Gingerlea on 10/29/2010 (Patch 3.1.3)
Ok so some conflicting information here - to clear it up if you want to do the quest quickly - without waiting for the mark to re-spawn and arn't lazy! I suggest you start by detonating the green dots on the mini map around the lake to stratholm - travel a little south at either end - thats all your zuggerats - the slaughter houses - of which I found two (to the 6 zuggers 4 around the lake and two at each end) look like a grey mass on the mini map and were placed closely to the zuggers, so unmissable - they arnt the ones with big caldrons they are the ones with a stitched golem in them down a flight of stairs.

Correct coordinates to entrances - (give or take a bit) using tomtom are - 36.4, 33.1 39.4,22.9 33.8,15.3 29.8, 20.3 25.0, 20.3 29.5, 26.3 20.0, 18.0 23.4, 30.3

Hope that helps all those levelers out there and the loremasters :D have fun

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