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MacKreel's Moonshine

Take MacKreel's Moonshine to Brewmeister Bilger in Southshore.
MacKreel's Moonshine
Provided Item:
MacKreel's Moonshine

Description

Had quite a bit of the ol' Moonshine last night! Longbraid would have my head if he knew that I passed out during my watch.

The noggin hurts something fierce. Felt as though a whole brigade of siege engines passed overhead, all that rumbling.

Oh my, look at the time! I promised Brewmeister Bilger in Southshore that I'd repay my debt to him by sending some Moonshine.

But there are just 15 minutes left before I'm overdue! Take him this batch, would you please? And hurry!

Reward

Also, you get: 55

Progress

What's the good word, <race>?

Completion

Ah, nothing like Foggy MacKreel's Moonshine to warm you up on a brisk day! And here I was thinking the little bugger was going to be overdue on his bills again. Thank you, friend! Many thanks indeed!

Gains

Upon completion of quests, get:
  • 305 experience (18 30 at max. level)
  • 350 Reputation with Ironforge

Related

Show comment   Rating: -2 [-] [+]
By Henriklj on 04/18/2007 (Patch 2.0.12)
Show comment   Rating: -2 [-] [+]
By jakespeed on 03/04/2007 (Patch 2.0.8)
Show comment   Rating: -2 [-] [+]
By puterdragon on 05/26/2007 (Patch 2.1.0)
Rating: +6 [-] [+]
By Miyav on 08/20/2007 (Patch 2.1.3)
The NPC to turn the quest into is in the basement of the inn.

Another commenter is correct about the swim. From the quest starter's tower to Southshore left me with about 5 minutes left on my timer.
Show comment   Rating: -2 [-] [+]
By Naora on 01/08/2007 (Patch 2.0.1)
Show comment   Rating: -2 [-] [+]
By Brodamir on 10/08/2007 (Patch 2.2.2)
Show comment   Rating: -2 [-] [+]
By Megasaxon on 12/20/2007 (Patch 2.3.0)
Rating: +12 [-] [+]
By bloodyspirit on 12/25/2007 (Patch 2.3.0)
If you die, the Q fails.
Rating: 0 [-] [+]
By Vlodeq on 06/30/2008 (Patch 2.4.2)
Also easy jump for shaman with ghost wolf :)
Rating: +2 [-] [+]
By draka on 11/30/2008 (Patch 3.0.3)
Getting to him with a 40 mount and jumping into the water, swimming to Faldir's Cove and then mount riding all the way from Arathi to Hillsbrad-Southshore: 7.5 minutes to spare.
Rating: +28 [-] [+]
By Dimeris on 11/30/2008 (Patch 3.0.3)
Also if you hearth with your hearth stone it fails the quest. =(
Rating: +4 [-] [+]
By Snakethorn on 01/18/2008 (Patch 2.3.2)
First: the jump isn't that hard, the screenshot provided by Synamage shows exactly where to make it. You come from the north, face south towards the quest guy side, and do a running jump.

To make it to Southshore within the time limit was pretty easy. I jumped off into the water and swam WEST, turned into Faldir's Cove, and there is a sloping path upward that leads to a tunnel that comes out behind Stromgarde Keep in Arathi Highlands. You have to run all the way behind the keep and come out on it's East side. After that you just follow the road to the West. I cut cross country, avoiding the spiders and bears and made it to Southshore and to the quest NPC with more than 5 minutes to spare.

I was level 29.
Rating: +10 [-] [+]
By Nakkara on 01/28/2008 (Patch 2.3.3)
If you're a druid, you can just use the Aquatic Form and swim directly to Southshore, took me roughly 6 minutes. Watch out for the Nagas in the Eastern Strand ;)
Rating: +8 [-] [+]
By Caru on 03/01/2008 (Patch 2.3.3)
Took me roughly a 12 minute run from the quest npc to Southshore. In the beginning it seem'd like a total fail, after I took the ledge from the _east_ I had already lost 3 minutes because I swam to wrong place. Took Refugee Pointe flightpoint on the way and still managed to nail it in time on foot :)
Rating: +6 [-] [+]
By Stagen on 07/01/2008 (Patch 2.4.2)
Eaxy XP. 15 minutes is more than enough to do this quest.

Did the quest with my 28 draenei shaman.
- Ghost Wolf to get to the platform.
- Water Walking to get to Faldir's Cove.
- Ghost Wolf to get to Southshore.

Made it to Southshore with 9min 23sec left on the timer and realized I should've gone to go get the Arathi Highlands Flight Point on the way anyway.
Rating: +6 [-] [+]
By Rifeus on 02/18/2008 (Patch 2.3.3)
If you're having problems making the jump, or for whatever reason dosen't have any movement increasing effects, you can die by the edge and make the jump as a ghost (125% running speed)
Show comment   Rating: -2 [-] [+]
By Calybos on 08/03/2008 (Patch 2.4.3)
Show comment   Rating: -2 [-] [+]
By ghostboy on 08/04/2008 (Patch 2.4.3)
Rating: 0 [-] [+]
By Skelic on 06/17/2008 (Patch 2.4.2)
I did the jump twice a row as a hunter, my gear has simply no stamina at all and I took the ramp first time (agroing all the dark iron dwarves there) I died SO close to freedom.

Anyways, I used Aspect of the Cheetah (30% movement speed) and it was easy - don't be scared to jump from the very, very edge. I had plenty of ""back up-space"" left when I landed both times.

Also, the ramp is a good choice for hunters if you land a trap, agro the mobs with your pet and run away - you can even save your pet by mending it - i wasn't prepared. The run by land is the fastest choice if you're 1. a shaman (Ghost Wolf) 2. A hunter (AotC)

Druids can use the swimming form, if youre unsure of your skills to pass the dwarves, its very safe to take the watery route; it takes an estimated 10 minutes to go that way. In my opinion this quest is quite simple, 10 min for 3k'ish XP, 55 silvers and a hefty amount of reputation to Ironforge!
Rating: +6 [-] [+]
By catmoran on 09/07/2008 (Patch 2.4.3)
WARNING: using a hearthstone may not fail the quest, but either using a Shaman's Astral Recall or having your hearth set to Shattrath does.

Brb, going to make the scary jump to pick up the quest again.
Rating: +6 [-] [+]
By Atone on 10/07/2008 (Patch 2.4.3)
if you want to make the jump just get on your mount:)
Rating: +2 [-] [+]
By Uennie on 08/27/2008 (Patch 2.4.3)
You are absolutely able to do this quest without the flight points at level 30. I know some people think it's impossible, but it isn't. Drop in the water, swim to the ramp on the east side of the river and mount up. Ride straight through the Dark Irons across the bridge and up, they shouldn't be able to stun you or stop you in any way. Keep going up, cut across the map where Boulder'gor is and just straight on to the wall. After you're across the river in Hillsbrad, just go south, Southshore is literally just south of you there. Using Mithril Spurs and getting stunned by the Forsaken Courier's guards a few times (ran into them), I got there with about 5-7 minutes to spare. Do not stop for the FP in Arathi, you won't make it unless you're crazy lucky.
Rating: +56 [-] [+]
By Ezmchill on 12/23/2008 (Patch 3.0.3)
If you're doing this quest, jump down in the water, and grab this quest

https://vanillawowdb.com/?item=4433 https://vanillawowdb.com/?item=4433

Before swimming off to southshore
Rating: +2 [-] [+]
By Shubi on 02/01/2009 (Patch 3.0.8)
As 30 lvl Shammy this was easy :)
With my 60% speed Elekk I easy pick quest, then jump in water and used Water Walking / Elekk - so I went Southshore fast (more then 10 min left when I was at Brewmeister Bilger),

Funny quest xD
Rating: +2 [-] [+]
By wOwCrUsHeR on 02/22/2009 (Patch 3.0.9)
An enemy player had killed all the NPCs and the quest timer ran out while i was waiting for the respawns, but the quest didn't fail. I could turn the quest in after he respawned half a minute later.
Rating: +4 [-] [+]
By yaja on 03/25/2009 (Patch 3.0.9)
quest counts for https://vanillawowdb.com/?achievement=1676 Loremaster of Eastern Kingdoms
Rating: +2 [-] [+]
By Aellania on 04/17/2009 (Patch 3.1.0)
This one is super easy to do with a Death Knight. I had no trouble with the jump on a death charger (as it would be on any 100% mount, I'm sure) and using a death gate didn't cause the quest to fail - as of patch 3.1.0, at least, I never tried it before. From there it was just a quick flight to Southshore. The whole thing took about five minutes.
Rating: +10 [-] [+]
By mareimbri on 02/04/2009 (Patch 3.0.8)
based on the fact that some people report that hearthing/astral recall/scroll of recall auto-fail the quest and others say it was successful + the fact that one person posted on the page for the quest giver (rather than this quest) ""As soon as I went throught the portal to the Tram I ""failed"" the quest."", i would say that there's nothing random at all about why some fail and others don't - it's the *zoning* that causes you to fail. no one with a hearth set in eastern kingdoms failed when they hearthed but those who hearthed to other continents did. so no tram and no leaving the continent :).
Rating: 0 [-] [+]
By woodyhkcc on 12/05/2009 (Patch 3.1.3)
I'm a druid, used aquatic form without the glyph, swimming directly to Southshore, turned in the mission when the timer was 8:1x
Rating: 0 [-] [+]
By Hairband on 05/08/2009 (Patch 3.1.1)
The screenshot is perfect. There are two springboards and you can see in the picture, you want the one furthest west. I just positioned myself and aimed for the balcony, backed up about five yards, hit Sprint, and jumped (it's very similar to the jumps you make at the beginning of Blackfathom Deeps where you just need a running jump). I'm sure you could even do it with your lvl 20 mount Blizz was kind enough to give us.

Once I got the quest, I just dropped into the water and kept swimming along the coast in a westerly direction. I tried to get up a ramp at Falthir Cove, but my 30 rogue was no match for the 37 Mesa Buzzard, so I kept swimming along until I hit Hillsbrad. There are no entrances into Arathi Highlands, due to its steep cliffs. Anyway, once within Hillsbrad, I rode my mount onto land as soon as I could, running past naga, Dark Iron, bears, spiders and mountain lion mobs. I got smacked off my mount but Vanished when that happened. I made it to town with six minutes to spare, but I became stressed when I couldn't find the Brewmaster! He's actually in the basement of the Inn, which makes sense when you think about it.
Rating: 0 [-] [+]
By froiz12 on 03/19/2010 (Patch 3.1.3)
Talk about doing a effort for The Alliance!
Rating: 0 [-] [+]
By finly on 05/15/2010 (Patch 3.1.3)
How to do the Q?

Just jump in the water and head east to the ramp https://vanillawowdb.com/?maps=45:532914

I did that having 60% mount - visited the Refuge Pointe fly master, then hit the road to Southshore and arrived with 8:30 mins left.
Easy even without mount.
Rating: 0 [-] [+]
By AngryDinosaur on 01/05/2010 (Patch 3.1.3)
This levelling guide has a tutorial on how to make this jump:
http://www.ding80.com/alliance_leveling_guide/30_travel_to_southshore.htm http://www.ding80.com/alliance_leveling_guide/30_travel_to_southshore.htm

Scroll down to about halfway, and you'll find it

If you want to level, use this guide also :)
Rating: 0 [-] [+]
By Physixus on 07/05/2010 (Patch 3.1.3)
I jumped down to the water and swam west towards Faldir's Cove. On the northwest side of the cove there is a ramp to get back up on land. With a short run I was able to make it with 5 minutes to spare.
Rating: 0 [-] [+]
By kurandir on 06/18/2010 (Patch 3.1.3)
I did this as a level 29 shaman. Once I picked up the quest, I jumped into the water, swam east to the incline on the Arathi side, and rode through the Dark Iron camp. I was stunned, but dropped the stoneclaw totem and used Gift of the Naaru to get through.

Then I mounted up and took the road north to Southshore. Made it with 7 minutes to spare.
Rating: 0 [-] [+]
By Thurroh on 09/18/2010 (Patch 3.1.3)
I used my hearthstone to take me right to Southshore and it worked just fine.
Rating: +18 [-] [+]
By wharris on 12/13/2010 (Patch 3.1.3)
No longer in the game
Rating: +12 [-] [+]
By Leiaza on 01/31/2011 (Patch 3.1.3)
No longer in game I even went to check on the quest giver myself he was removed in 4.0.1 patch so this was even before the cata release
Rating: +4 [-] [+]
By Apogryph on 02/12/2011 (Patch 3.1.3)
doesn't seem to be available anymore
Rating: +6 [-] [+]
By snelton on 02/15/2011 (Patch 3.1.3)
Foggy is no longer at the pick up site. Neither is Bilger at the turn in site. I believe the quest must have been removed.

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