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Quick Facts
  • Level: 40
  • Requires level: 30
  • Type: Group
  • Side: Horde
  • Start: Drum Fel
  • Sharable
Series
1.
2.
3.
4.Call to Arms
Related
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Call to Arms

Kill 15 Boulderfist Shaman and 10 Boulderfist Lords and return to Drum Fel in the Hammerfall outpost.
  •  
Boulderfist Shaman slain (15)
  •  
Boulderfist Lord slain (10)

Description

The head of the beast is ready to be taken off... with great force, <name>. You have shown every sign that you are able to help us with this final mighty blow. The leaders of these attacks have made their lair within the ruins of Stromgarde, a glaring symbol of human frailty.

Find and slay those Boulderfist lords and their lackey shaman who would try and drive us from these lands.

Reward

You can choose one of these awards:
Silent Hunter
Skullsplitter
Also, you get: 50

Progress

I see your courage finally wanes. It seems my instincts were correct about you: your strength is nothing compared to your bravado.

Return to me when the beast's head has been severed, or return never again.

Completion

You do your people proud, <name>. The threat has been greatly lessened, and I am sure we will begin to thrive here in the Highlands.

Gains

Upon completion of quests, get:
  • 315 experience (18 90 at max. level)
  • 250 Reputation with Orgrimmar

Related

Rating: +26 [-] [+]
By Ormriss on 11/24/2006 (Patch 1.12.2)
Bring a group for this one. The mobs are in their own section of Stromgarde, in the southwest. To find their section, head into Stromgarde and look to the right. You should see an entryway into an area full of Alliance guards. Keep moving south from that, but bear right (not up the ramp).

In the ogre area, you need to be ready for patrols as well as ogres that run when their health is low. You will see Shamans early on, but the Lords are further in. There are other elite mobs here as well, so bring food/water and friends. I recommend you find a good spot that has two or three of each mob and just farm that area for your kills. Remember that the further you go in, the more you have to kill to get out unless you hearth.
Show comment   Rating: -4 [-] [+]
By kreghx on 12/17/2006 (Patch 2.0.1)
Rating: +10 [-] [+]
By Chr0n1x on 05/20/2007 (Patch 2.0.12)
go around to the back of the keep to 21,70 enter there in a hole in the wall. lvl 39+ elites
Show comment   Rating: -2 [-] [+]
By Orace on 08/12/2007 (Patch 2.1.3)
Rating: +10 [-] [+]
By xxxkrew on 11/14/2007 (Patch 2.3.0)
No longer elite as of 2.3
Show comment   Rating: -2 [-] [+]
By hartfc85 on 11/14/2007 (Patch 2.3.0)
Rating: +4 [-] [+]
By Shadowstep4Life on 11/20/2007 (Patch 2.3.0)
Yeah, as of 2.3 they nerfed almost all elites not found in instances, it is far easier, and it is a good idea to go around through the back to kill these ogres, especially if you are a caster or hunter who has ranged attacks.
Rating: +4 [-] [+]
By Xaphist on 12/11/2007 (Patch 2.3.0)
if you do decide to go around back and in through the hole, make sure not to jump into the chimney. You will get stuck and have to hearth out! I spent 10 mins getting there and my hearth was in grom'gul. Not fun!
Rating: +2 [-] [+]
By katsumadarkness on 12/18/2007 (Patch 2.3.0)
Went in the back through the hole...be careful when you're walking around the keep though...if you fall in the water, it's game over or a long swim back to where you can get back on land and try again :(. Didn't have too much trouble as a 38 Holy Priest...just shielded.....Alot.
Show comment   Rating: -2 [-] [+]
By newsteadmission on 12/28/2007 (Patch 2.3.0)
Rating: +10 [-] [+]
By Feltana on 03/01/2008 (Patch 2.3.3)
For those of you using the hole in the wall at (21, 70) I suggest hugging the outside wall from the western side and following it all the way around. The eastern side is too steep to climb. I actually took a long time figuring this out.
Rating: 0 [-] [+]
By shadowreaver07 on 02/16/2008 (Patch 2.3.3)
I was able to solo this with a lvl 36 Blood Elf paladin, though i didn't know about the hole out back, so I wasted about an hour grinding my way through from the front gates. Bring plenty of food and drink, avoid large groups. I also took care of The Real Threat while I was there. https://vanillawowdb.com/?quest=680 https://vanillawowdb.com/?quest=680
Show comment   Rating: -2 [-] [+]
By premedios on 03/21/2008 (Patch 2.3.3)
Rating: +2 [-] [+]
By Kelannice on 04/24/2008 (Patch 2.4.1)
To get here, when you enter Stromgarde go left then go right, you should be going down an alley and should see 2 witherbark trolls. If you see Stromgarde Defenders then your in the wrong place!

When doing this quest don't take any shortcuts. Kill all patrols! because once you die, i don't care where you are. You will never find a safe place to rez.

The Lords are found in the back
Rating: 0 [-] [+]
By kronchev on 06/15/2008 (Patch 2.4.2)
You actually have to go around the RIGHT side of Stromgard to see this. Be aware though getting up the hills right by the back entrance is extremely annoying.
Rating: 0 [-] [+]
By KateLouise on 07/30/2008 (Patch 2.4.3)
Soloed this in about 5 mins (lvl 39 troll shammy). Ran round RIGHT side of stromgarde to the hole in the wall (It is on the back, just around the corner) Then killed 2 shammys and a lord from on the ledge then jumped down to kill the rest. Ranged attacks work well with the shammys. 2 Lords came at once, both lvl 40, but as a shammy I just put down a damage totem and a distraction totem. Quite an easy quest, just be careful not to agrro anything unnecessarily. Good Luck!!
Show comment   Rating: -2 [-] [+]
By Theshot on 02/08/2008 (Patch 2.3.3)
Show comment   Rating: -2 [-] [+]
By jaws2577 on 03/08/2008 (Patch 2.3.3)
Rating: +6 [-] [+]
By Belor on 11/21/2008 (Patch 3.0.3)
I Can Not Stress This Enough . . . . DO NOT FALL IN THE WATER it sucks hard
Rating: +2 [-] [+]
By trivium417 on 02/17/2009 (Patch 3.0.9)
If you go to the LEFT of Stromgarde you'll come to a spot directly below the ""hole"". Hug the right side of the rocks, then when you get as high as you can cross over to the left, you'll be able to get in the ""hole"" with no worries of the water.
Rating: +2 [-] [+]
By tvols1480 on 04/02/2009 (Patch 3.0.9)
Gives 250 Org rep
Show comment   Rating: -2 [-] [+]
By Renique on 07/02/2009 (Patch 3.1.3)
Rating: +2 [-] [+]
By Yewb on 08/10/2009 (Patch 3.1.3)
The respawn rate here is seemingly very high. You will not be able to rez inside the ogres' area, so you'll have to fight your way through every time should you die in the area - and you will likely die soloing at below the suggested level 40, especially if you're a clothie.

And as others have said, DO NOT fall in the water while going round the back! It's a pain in the ass. You can't get back up the cliff, so you'll have to swim back around and try again.

Soloed this AND The Real Threat in one go as a 36 Mage, died once directly after killing Or'Kar for the latter quest and that was it once I got into the area proper.

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