The Darkreaver Menace
Use the Divination Scryer in the heart of the Great Ossuary's basement in the Scholomance. Doing so will bring forth spirits you must fight. Defeating these spirits will summon forth Death Knight Darkreaver; defeat him.Bring Darkreaver's Head to Sagorne Creststrider in the Valley of Wisdom, Orgrimmar.
Darkreaver's Head |
Divination Scryer |
Description
Death Knight Darkreaver lords over the Great Ossuary in the Scholomance. He threatens to twist the spirit realm to do his own bidding, and he must be stopped! This is where the scryer you helped make comes into play.Use the divination scryer in the heart of the Great Ossuary's basement to call forth Darkreaver's spirit minions. Defeat the spirits and the death knight himself will appear. <name>, bring me his head! Only his demise will reverse the damage done to the spirit realm!
Reward
You will receive:Skyfury Helm |
Progress
Time is critical, <name> - have you succeeded in stopping Death Knight Darkreaver's threat?Completion
This is a victory to savor, <name>! The demise of Darkreaver should restore the fragile fetters that anchor the spirit realm.You have far exceeded what was asked of you, even when you had no notion of reward or compensation. You are truly a <class> of worth, my friend.
I know that acting to preserve the spirit realm should be thanks enough, but please - accept this simple gift with my thanks.
Gains
Upon completion of quests, get:- 995 experience (59 70 at max. level)
- 500 Reputation with Darkspear Trolls
- 500 Reputation with Orgrimmar
- 500 Reputation with Thunder Bluff
- 500 Reputation with Undercity
(Don't let the oldschooler's frighten you!).
About the quest, In the basement of scholomance (Room of Rattlegorge) there are alot of pretty nasty skeleton-like creatures - This room has to be cleared, once cleared the scryer has to be used on a pile a little further back in the room (from the entrance).
After one has used the scryer the group should quickly move into the south east corner (from the entrance) - doing so will allow you to have mana breaks from time to time.
This is where it becomes intresting (well, used to) because it activates an event, wave event, were waves of ghosts fly freely through the basement.
After each wave is killed, a new wave appears, eventually summoning Death Knight Darkreaver.
A good lineup includes a Warrior(tank), Priest(shackle), and random DPS (the less mana, the more effective).
- Merowlin