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The Calling

Geologist Larksbane at Cenarion Hold in Silithus wants you to recover the Crystal Unlocking Mechanism from the Qiraji Emissary.

You have been instructed to take the Glyphs of Calling to the Bones of Grakkarond, south of Cenarion Hold, and draw them in the sand. Should the Qiraji Emissary appear, slay it and recover the Crystal Unlocking Mechanism. Return to Geologist Larksbane if you succeed.

Assemble an army for this task, <name>!
Crystal Unlocking Mechanism
  •  
Suggested Players [2]
Provided Item:
Glyphs of Calling

Description

The glyphs illustrate an emissary of the Qiraji meeting with three silithid at the bones of a large dragon. Above the glyphs is what I can only assume to be a code of some sort. This code might very well be the key to summoning the emissary.

I will create a copy of the glyph code that you must use in the sand at the Bones of Grakkarond. If I am right, the Overlords will come thinking that new data is ready for transmission. Strike them down and confront the emissary. He holds the key to the crystals...

Progress

You must take the opportunity as it presents itself and strike!

Completion

I hold 20,000 years of history in my hands, <name>!

Gains

Upon completion of quests, get:

Related

Rating: +8 [-] [+]
By Kairar on 09/13/2006 (Patch 1.12.0)
This quest starts the War Effort to send your faction's armies to the Gates of Ahn'Qiraj.

Before the Scarab Gate opens, someone also needs to recreate the Scepter of the Shifting Sands and ring the gong with it, starting with this quest:
https://vanillawowdb.com/?quest=8286 https://vanillawowdb.com/?quest=8286
Show comment   Rating: -2 [-] [+]
By Tukar on 04/23/2007 (Patch 2.0.12)
Show comment   Rating: -2 [-] [+]
By ForceMagic on 07/07/2007 (Patch 2.1.2)
Rating: +32 [-] [+]
By zenvirus on 10/12/2007 (Patch 2.2.3)
As of 2.3 this quest has been changed to a group quest with Suggested Players [2]. It is now easily soloable by any level 70 character.
Rating: +14 [-] [+]
By moenbase on 11/13/2007 (Patch 2.3.0)
Confirmed. The bugs that will spawn upon calling the Emmisery are non-elite now. They do, however still come with 3 of them.
The Emissery is still shown as an Elite mob, but his damage and life has drasticly changed to make it duable for 1 - 2 players.
Just did it solo at lvl 66 hunter. Can probably also be done at level 60.

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Another mob boss that's been removed from the wowhead database for some weird reason.
Anyway, just did it solo on my lvl 66 protection warrior. Had to use all cooldowns (including dodge and armor trinkets),Shield Wall, healing pots, shield absorber, protection and strength potion and a cooking meal that increased stamina by 20.
Just barely made it, got like 200 hp left. I noticed that Devastate really helped in this battle. Get his armor, attack power and attack speed down, then spam all the skills that are up like crazy.

He's immune to fear, stuns, spellinterupts and silence, so don't waste time on using those.

Warrior rewards for this quest confirmed: https://vanillawowdb.com/?quest=8316 https://vanillawowdb.com/?quest=8316
Reputation with Cenarion Circle upon completing: 550.
Rating: +6 [-] [+]
By UrbanGypsy on 11/23/2007 (Patch 2.3.0)
Can confirm the quest is now VERY easy to solo as a level 70. Just did it as a holy priest with (including potions) 912 spell damage and took him down in just under half a mana bar with the bare minimum of damage to myself. Absolutely no special tricks required... he still shows up as a ?? boss elite, but is more like a regular level 60 elite at the very most.

Nice easy questline if you're bored at 70 and feel like killing some time going back and completing those rep quests you didn't manage to do at the time!
Rating: +38 [-] [+]
By tockett on 12/24/2007 (Patch 2.3.0)
Bones are just south of Cenarion Hold along the road at 47, 54.

Quest now rewards 700 rep at level 70. Very easy to solo.

After you listen to the Geologist's loooooong story about the war, you will get your reward in the form of another quest with another 500 rep.
Show comment   Rating: -2 [-] [+]
By spleebie on 06/30/2008 (Patch 2.4.2)
Show comment   Rating: -2 [-] [+]
By nickolina on 01/26/2008 (Patch 2.3.3)
Show comment   Rating: -2 [-] [+]
By dryadhater on 12/01/2008 (Patch 3.0.3)
Rating: +112 [-] [+]
By Lohrr on 04/19/2008 (Patch 2.4.1)
After handing in this quest, grab some popcorn, sit back and be prepared to learn about the lore behind Silithus, Ahn'Qiraj, the Titans and the Old Gods, and the reason behind the night elf Arch Druid's stinking attitude.

Or you could just read the story here:<div class=""quote"">https://vanillawowdb.com/?npc=15183 Geologist Larksbane says: I will do my best to translate and describe what I see.

It is history.. A history of https://vanillawowdb.com/?zone=1377 Silithus... of https://vanillawowdb.com/?zone=3428 Ahn'Qiraj... of Titans and Old Gods... I read from the prophecy of https://vanillawowdb.com/?npc=15727 C'Thun as written by the Qiraji https://vanillawowdb.com/?npc=15263 Prophet Skeram. A prophecy that portends a cataclysm...

In the time before time, when the world was still in its infancy, a battle between a Titan and a being of unimaginable evil and power raged on this very soil. The prophecy is unclear about whether or not the Titan was vanquished in this battle but it illustrates that a Titan fell. An Old God had also fallen - or so it was thought.

For millennia this being lay dormant beneath the world - biding its time. From its prison it waited for the exact moment at which to strike back at those that would see it harmed.

The land of eternal starlight, Kalimdor, was a nurturing mother to all of its creatures. The magic of the Well of Eternity permeated the land and empowered the multitude of flora and fauna that would make the world their home. From this magical ether were born the silithid. It was throught the silithid that the brooding Old God would reach and attempt to sunder the world that it once held in its unmerciful grasp.

The Old God would create avatars from the silithid in its own image. These avatars were to be known as Qiraji. Sentient and with purpose, the Qiraji would name their creator: C'Thun was born... For many thousands of years the Qiraji worked feverishly to build a force capable of laying waste to the world that would betray their god. The great fortress city of Ahn'Qiraj was created to house their growing armies and prepare for the coming of C'Thun.

This can't be right. An Old God could never be allowed to enter this world. The results would be... Oh dear!

Geologist Larksbane regains her composure.

Gelogist Larksbane says: There is more.

The moment that C'Thun had so patiently waited for had finally arrived. His children had spent thousands of years building an army capable of exacting revenge upon the whole of Kalimdor and now the prize was within their grasp.

The Titans had long since vacated this world. Only the night elves that once inhabited this area were here to defend. Oh my! The next passage is fascinating!

A mighty Qiraji known as https://vanillawowdb.com/?npc=15341 General Rajaxx would command the initial incursion into Silithus. Only one would stand in his way: A night elf known as https://vanillawowdb.com/?npc=3516 Staghelm. They refer to him as Khar'sis or 'hand of the earth' in the native Qiraji tongue.

Staghelm and his armies were clearly overwhelmed as the endless flow of Rajaxx's troops poured into Silithus. It would seem as if Staghelm, however, was more than just a nuisance to the Qiraji. Under Staghelm, the whole of the night elf armies had come together to defend Kalimdor, greatly slowing the Qiraji forces.

Unfortunately, the night elf defense was untenable and Rajaxx knew that they could not hold out much longer. Their tenacity, however, was causing great frustration to Rajaxx and causing even more frustration to his king. Wait, kings? Incredible...

https://vanillawowdb.com/?npc=15275 Vek'nilash and https://vanillawowdb.com/?npc=15276 Vek'lor, known as the Twin Emperors of Ahn'Qiraj, watched the war from the sanctuary of their temple. The clever brothers devised a plan to demoralize and divide Staghelm's forces.

Valstann Staghelm served as the right hand of Fandral. A proud and noble warrior, his dedication and adoration for his father unyielding... and the Twin Emperors sensed this as weakness. A weakness that could be exploited.

The Qiraji forces were commanded to fall back and hide the bulk of their numbers beneath the sands of the desert. A small attack was ordered upon Southwind Village while the front lines of Staghelm's army were kept occupied.

Valstann, eager to please his father, convinced Fandral to allow him to take a small battalion to the defense of Southwind. Surely with the tide of battle turning their way, no harm could come to his beloved child. The trap was missed. Valstann was capture by the hiding Qiraji and Southwind Village obliterated. Rajaxx himself would take the captive Valstann to the front lines of the battle where - in front of Staghelm and the night elf forces - he would brutally execute the young night elf.

The war continued but the will of the great leader was sapped. The whole of Silithus was soon engulfed by the silithid and their Qiraji hosts.

Poor man, this explains much.

The night elf army was pushed back through https://vanillawowdb.com/?zone=490 Un'Goro, the the borders of the https://vanillawowdb.com/?zone=440 Tanaris desert. Something in Un'Goro prevented the Qiraji from being able to take the land. I do not quite understand this word but I believe it to mean 'God Lands.' It is stated that they could not 'take the God Lands.'

Fascinating, this coincides with theories of Un'Goro being the home of the Titans when they inhabited Kalimdor. Perhaps Aman'thul himself watched over 'The God Lands.'

Hrm, curious... This ends abruptly. In Tanaris the Qiraji document facing a bronze dragon. There is much missing from this... More information must be found! Surely they are planning to invade Kalimdor once more!

https://vanillawowdb.com/?npc=15180 Baristolth of the Shifting Sands shifts uncomfortably.

Baristolth of the Shifting Sands says: When the time is right, my lady. All will be clear when the time is right. The master stirs even now. Look to the skies for the Brood of Nozdormu have returned.
Show comment   Rating: -2 [-] [+]
By scootle on 05/19/2008 (Patch 2.4.2)
Rating: +18 [-] [+]
By eutopia on 07/21/2008 (Patch 2.4.3)
After you used the glyph, 3 non-elite named wasps will spawn. Kill them, easy. Then you have to kill the BOSS giant. He has roughly 13k health, hits pretty hard, roughly the same toughness as a lv62 elite in HellFire.
You'd better clear the area before you challenge him. A straight forward fight but he will drain your health and mana when his health is low and this can last his life pretty long if you don't take care of it. Remember to save some bursting spells or shots to kill him quickly as his health gets low.
Show comment   Rating: -2 [-] [+]
By ildon on 09/16/2008 (Patch 2.4.3)
Rating: +12 [-] [+]
By furiozo on 11/20/2008 (Patch 3.0.3)
very easy for a death knight really. and there is no follow-up quest for this class.
Show comment   Rating: -2 [-] [+]
By Freeke on 11/26/2008 (Patch 3.0.3)
Show comment   Rating: -2 [-] [+]
By cred on 12/25/2008 (Patch 3.0.3)
Show comment   Rating: -2 [-] [+]
By Kazthekiller on 05/31/2009 (Patch 3.1.2)
Show comment   Rating: -2 [-] [+]
By Bwibbwz on 07/31/2009 (Patch 3.1.3)
Rating: +32 [-] [+]
By yunusual on 09/30/2009 (Patch 3.1.3)
This quest counts for the https://vanillawowdb.com/?achievement=1680 Loremaster of Kalimdor achievement.
Show comment   Rating: -2 [-] [+]
By trillz on 02/21/2009 (Patch 3.0.9)
Show comment   Rating: -2 [-] [+]
By pafjardsater on 03/14/2009 (Patch 3.0.9)
Rating: +4 [-] [+]
By Amrun on 10/03/2009 (Patch 3.1.3)
It's a pretty fun quest. I did it as an 80 mage going for Loremaster.

You just use the item and three Silithids will appear. Nonelites, so kill em easy. Then, the boss will appear. He's a level ? but he's easier to solo than the trash mobs in Ahn'Qiraj. He has a little over 13k health.

Once he's dead, loot the item and head back to the Hold. Then you get to watch the kinda long cutscene, but it's great if you like lore.

Once the questgiver finishes his speech, you get another immediate turn-in quest that gives you two pieces of equipment, based on your class. This used to be the start of the Ahn'Qiraj war effort when the raid first came out, but since the effort is now over this is the end of the chain.
Show comment   Rating: -2 [-] [+]
By zulnoth on 04/13/2009 (Patch 3.0.9)
Show comment   Rating: -2 [-] [+]
By lostdog71 on 03/04/2009 (Patch 3.0.9)
Rating: +2 [-] [+]
By Woodfighter on 12/04/2009 (Patch 3.1.3)
I just completed this quest without encountering any bugs.
Rating: +8 [-] [+]
By beauxaj on 03/05/2009 (Patch 3.0.9)
Oddly enough if you read what she happens to say she mentions Ungoro Crater being the ""God Lands"" Anyone who does follow the lore will understand what she means by that in Wrath if they complete the quest lines started by the Avatar of Freya in Sholazar basin.
Rating: +2 [-] [+]
By Nebina on 06/16/2010 (Patch 3.1.3)
Counts towards 3000 Quests Completed.
Rating: +10 [-] [+]
By dudeman734 on 02/07/2010 (Patch 3.1.3)
If you fail the quest for any reason, you will have to wait until the area resets to be able to complete it.

I was going for the Loremaster of Kalimdor achievment, and had summoned Roman'khan, when another guy ran up and tagged it right before I could (honest mistake, new player). I dropped the quest and figured I could do it again, and raged a bit when I couldn't summon him again for a good 10 minutes.
Rating: +2 [-] [+]
By Chrome166 on 02/11/2010 (Patch 3.1.3)
It doesn't seem to show the epic-text-roll-crystal-scene anymore. Could just be a bug as it's still early Cataclysm.
Rating: +6 [-] [+]
By Thander on 04/11/2010 (Patch 3.1.3)
This quest was nerfed again for the Shattering. When you use the quest item, 3 non-elite silithid spawn with about 3500 HP each. They are linked mobs, so once you attack one they all come for you. Still, they should be pretty easy to kill for any class with the new class changes. Once they die, the emissary spawns, but his HP has been nerfed severely. He used to have 13,000 HP, but they reduced it down to around 7000 HP. Any class can solo that easily especially if you can survive the 3-pull just before.
Rating: +4 [-] [+]
By suman28 on 12/31/2010 (Patch 3.1.3)
I found the actual location to be 51,50. The guy was EASY! He went down in 30 seconds. I saw the little skull thing and thought it would not be easy taking him down. I am a level 61 paladin.
Rating: 0 [-] [+]
By ClaytonK on 04/30/2011 (Patch 3.1.3)
Fairly easy quest, I soloed him on my level 55 CB rogue. I do recommend bringing a healing potion to heal yourself after you kill the 3 bugs, so you have max health do fight the boss.
Rating: +2 [-] [+]
By 0123456 on 01/29/2011 (Patch 3.1.3)
My pet and I (58 hunter) were able to easily kill the three bugs with full health left, but when I looked around, no emissary. Going to try this one again....
Rating: +2 [-] [+]
By 0123456 on 01/29/2011 (Patch 3.1.3)
NEVERMIND.. found him; way to the south-east of the bones.
Rating: +2 [-] [+]
By themacone on 02/19/2011 (Patch 3.1.3)
Solo'd as 59 Troll EleShammy. Used berserking on the Emissary as a precaution.
Rating: +2 [-] [+]
By gmurante on 02/19/2011 (Patch 3.1.3)
I confirm 51,50. Solo as 58 EleSham, using the elemental earth totem. Easy.
Rating: +2 [-] [+]
By Clousy on 02/24/2011 (Patch 3.1.3)
Very easy as a 57 Heirloom-geared S-Priest. Pre-bubble, dot the bugs up - the knockback can get kinda annoying when https://vanillawowdb.com/?spell=15407/mind-flay Mind Flaying, but your DOTs obviously keep ticking, even when you can't do direct damage.

The https://vanillawowdb.com/?npc=14862/emissary-romankhan Emissary had around 6.5K health, boss level - DOT DOT DOT, Mind Flay, GG.

Everyone concerned is immune to https://vanillawowdb.com/?spell=8122/psychic-scream Psychic Scream for the record - didn't feel the need to use it I just wanted to try it to see if it worked against them.

Good luck, guys :)
Rating: +20 [-] [+]
By DarkRose on 06/04/2011 (Patch 3.1.3)
As of patch 4.1 it appears this quest has been removed. I was after it as a level 83 hunter for the white wasp spawn for a pet...

Still doing the current chain to see if you can still spawn the wasps...

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