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Deep Ocean, Vast Sea

Recover the Silver Dawning's Lockbox and the Mist Veil's Lockbox for Gorbold Steelhand in Auberdine. Both items should be found aboard the wreckage of the ships to the north of the village.
Silver Dawning's Lockbox
Mist Veil's Lockbox

Description

Off the coast of Darkshore to our north are two wrecked ships - the Silver Dawning and the Mist Veil. Some time ago, both ships ran afoul of the blasted murlocs as they sailed across the vast sea into Auberdine. They now lie at the bottom of the ocean as trophies for those fiends.

Both captains didn't make it out that night, and their logs and other effects are still below in lockboxes. I'd like for you to recover them for us; it would mean a lot to the crew members still around these parts.

Reward

You can choose one of these awards:
Welldrip Gloves
Noosegrip Gauntlets
Also, you get: 18

Progress

The captains of those ships were good night elves, and they deserve a better fate than they were given. Perhaps tending to their personal effects will be the best way to put their spirits to rest.

Completion

You've done us here in Auberdine a great service, lad. We'll make sure that their effects are properly taken care of.

As for you, please have this. It is the least I can do for someone with the bravery to set things right.

Gains

Upon completion of quests, get:
  • 125 experience (7 50 at max. level)
  • 250 Reputation with Darnassus

Related

Rating: +6 [-] [+]
By justinm1 on 09/17/2006 (Patch 1.12.0)
This is possibly the most infamous quest in the entire game. Most people choose this as their least favorite, due to it's difficulty and the relatively poor rewards. That said, a warlock will have an easiser time with this due to Underwater Breathing...
Rating: +36 [-] [+]
By sjonkel on 11/20/2006 (Patch 1.12.2)
The two ships can be found at 39, 28. You have to pick up Mist Veil's Lockbox from the ship lying on its side before Silver Dawning's Lockbox will spawn in the other ship.

Both lockboxes can be opened from the outside of the ship. Just stand behind the ship and move your cursor around until you find the box.
Rating: +40 [-] [+]
By JCorsair on 09/11/2006 (Patch 1.12.0)
Beware of murlocs swimming through walls. It can happen with alarming frequency.
Show comment   Rating: -2 [-] [+]
By Magellan19 on 12/01/2007 (Patch 2.3.0)
Rating: +14 [-] [+]
By Icemelt on 11/03/2007 (Patch 2.2.3)
Elixir of Water Breathing can be very helpful on this quest if you are not a druid and are typically inexpensive.
-> https://vanillawowdb.com/?item=5996 https://vanillawowdb.com/?item=5996

Note: Shaman (lvl 22) and Warlocks (lvl 16) have buffs that allow underwater breathing if you find one in the area.

Hint: Ask Nicely (shaman need a reagent for their buff you may have in your inventory)
-> https://vanillawowdb.com/?item=17057 https://vanillawowdb.com/?item=17057
Show comment   Rating: -2 [-] [+]
By kerrywano on 04/21/2007 (Patch 2.0.12)
Rating: 0 [-] [+]
By Lezlee798 on 05/26/2007 (Patch 2.1.0)
Did the fix this with the patch?
Rating: +4 [-] [+]
By marcusdds on 05/30/2007 (Patch 2.1.0)
I reckon it's much safer to do this quest with a water breathing buff than not. If a murloc aggros on you and you're halfway out of breath, there's a good chance you won't make it to the surface. Try to acquire a cheap water breathing potion or get a buff cast on you. In my case I just spammed trade politely for a ""reasonably priced"" potion and someone mailed it to me for free.

In reply to favre, the lockboxes are definitely at the bottom (ie. in the bottom-most deck) of both ships (one box in each).
Rating: +8 [-] [+]
By Vancali on 06/05/2007 (Patch 2.1.1)
I just tried this as a 17 druid. I could not get the chest from the outside. I double checked by going inside first to see exactly where it was. I was not allowed to unlock from outside the ship. Must be a fix.
Rating: +4 [-] [+]
By RoboKestrel on 06/17/2007 (Patch 2.1.1)
In the last patch, virtually nothing could be selected through walls or typical pathing blockers. This has been identified as a bug and is expected to be fixed soon.

Then again, it's Blizzard. Could be a couple years.
Rating: +8 [-] [+]
By Shuji on 06/26/2007 (Patch 2.1.2)
*sigh*

I used to use the wall bug here, but it seems like it doesnt work anymore. Don't try to waste time cause I allready wasted too much!
Rating: +4 [-] [+]
By Ellyni on 07/26/2007 (Patch 2.1.3)
Just completed as a level 15 druid. Only 'needed' to kill 3 murlocks at each location to reach box. Grabbing aggro from the murlock and then swimming to the surface was the best method for me since I did not have my aquatic form nor did I have potions. Both boxes are at the very bottom of each boat. You'll find the boats somewhere near 40,27. These are not exact coords, but if you stand there, you will see the boats. :)

A few tips:
1) Kill the murlocks quickly. When they reach around 5-10% health, they ""run in fear."" About 95% of the time they bring a friend back with them. :)
2) The Greymist Seers like to heal themselves, but are very squishy.
Rating: +4 [-] [+]
By Dolson on 08/12/2007 (Patch 2.1.3)
As the bug was fixed, I had to find the chests on my own. Both boats have a gaping hole on their bottom sides. Go in those, then swim the length of the boat. You'll find the chests at the opposite end as the hole.

I couldn't do this in one swim, as I needed to clear out blockers and I didn't have a water breathing buff on me.
Rating: +32 [-] [+]
By blackout on 08/19/2007 (Patch 2.1.3)
Locations of lockboxes;
Silver Dawning's Lockbox: [38.2,28.8]
Mist Veil's Lockbox: [39.6,27.5]
Hope that helps!
Show comment   Rating: -2 [-] [+]
By Euradice on 08/26/2007 (Patch 2.1.3)
Rating: 0 [-] [+]
By Goose on 10/08/2007 (Patch 2.2.2)
Two words: Aquatic Form
Rating: +70 [-] [+]
By Robyn on 09/23/2007 (Patch 2.1.3)
Interestingly this was voted the Most Annoying Quest in wow, before TBC came out ;)
Show comment   Rating: -2 [-] [+]
By Fizzleboy on 11/14/2007 (Patch 2.3.0)
Rating: +2 [-] [+]
By gongjiao on 11/21/2007 (Patch 2.3.0)
beware of the murlocs that swim through the walls. pretty easy, soloed as 18 hunter. water breathing potions useful for this quest
Rating: +22 [-] [+]
By holmcross on 11/29/2007 (Patch 2.3.0)
This is the title of a Peter Murphy song off of his album, Deep. If anyone is interested in the pop culture references that are filled in WoW. Somebody at Blizzard likes the Murph =)
Rating: 0 [-] [+]
By leethunter on 01/11/2007 (Patch 2.0.3)
this quest is easy wait off to do it till you beat Gyromast's Revenge quest in which you get a reward item that alows you to breathe underwater for 30 mins
Show comment   Rating: -2 [-] [+]
By shotakun on 10/11/2007 (Patch 2.2.3)
Show comment   Rating: -2 [-] [+]
By katylia on 12/25/2007 (Patch 2.3.0)
Show comment   Rating: -2 [-] [+]
By BaYGuN on 05/31/2008 (Patch 2.4.2)
Show comment   Rating: -2 [-] [+]
By Sunwukong on 01/21/2008 (Patch 2.3.2)
Rating: +4 [-] [+]
By olystice on 08/01/2008 (Patch 2.4.3)
Just did this quest as a 19 priest. I'm an alchemist, so I had an elixir of water breathing. I got Mist Veil's lockbox first, and it was glowing. however, when I was looking for Silver Dawning's lockbox, it wasn't glowing at all. It's kind of hidden in the water, as it matches up with the boat. It's at the very back of the boat on the bottom level.

Hope this helps.
Show comment   Rating: -2 [-] [+]
By kolvir on 02/28/2008 (Patch 2.3.3)
Rating: +2 [-] [+]
By draka on 03/12/2008 (Patch 2.3.3)
Certainly easy for a rogue with a water breathing potion, stealth swim, and sap, but most interesting was that the first box I picked up, Silver Dawning, had the ""quest item sparkles."" But not the second one, Mist Veil, so I wandered inside the ship aimlessly for a while. I see from the above that others have had the opposite experience. Could just be a minor bug.

No matter what, having a bunch of water breathing potions (in case you die) is essential for this quest.
Show comment   Rating: -2 [-] [+]
By Tanae on 03/26/2008 (Patch 2.4.0)
Show comment   Rating: -2 [-] [+]
By shinoka on 04/24/2008 (Patch 2.4.1)
Show comment   Rating: -2 [-] [+]
By restub on 11/05/2008 (Patch 3.0.3)
Rating: +2 [-] [+]
By nupreacher37 on 08/24/2008 (Patch 2.4.3)
The quickest way to get down to the remains is to use the X key on the keyboard. I've looked all over, and on several sites, and no one has mentioned that for diving down into the water.
Rating: +2 [-] [+]
By Zurgez on 09/15/2008 (Patch 2.4.3)
Yes, a very easy quest for a Level 15 Warrior. Swim down, go through the windows on the first boat and the hole in the second, kill some murlocs, get some breath, loot boxes...

Very, very easy.
Rating: +6 [-] [+]
By Truprince on 02/09/2008 (Patch 2.3.3)
Just go to the bottom of the ships. Both have gaping holes you go through, fight 1 or 2, then get the boxes. Its easy seeing as how you on;y confront lvl 11-13
Rating: +4 [-] [+]
By Ozbert on 04/10/2008 (Patch 2.4.1)
This quest is a lot easier now that you can stay underwater for longer before your breath runs out. Underwater time seems to have been buffed in 3.0.2.
Rating: 0 [-] [+]
By lizbliz on 01/30/2009 (Patch 3.0.8)
would h ave been easy if the second chest had been anywhere on that ship.

Not sure if that's a bug but I took the time to search the ship from top to bottom 5 times. It was not there unless it has some ludicrously long respawn timer.
Rating: +6 [-] [+]
By Victorie on 09/08/2009 (Patch 3.1.3)
Rogues, you can complete this quest without killing a single creature. Just stay stealthed and head to the bottom of both ships through the holes in the hull. Neither lockbox has mobs immediately near it. I was able to pick up the box and re-stealth without detection. I did it in two swims to be safe. Even so, the quest took no more than 5 minutes to complete, if that. It may also be helpful to note that I am a level 13 untalented rogue with poor, broken gear and no equipped weapons (my character Victorie does not slay any creature but dragons -- ever -- so she keeps her weapons unequipped most of the time). If she can do it, so can you!
Rating: +18 [-] [+]
By SongCry on 03/24/2010 (Patch 3.1.3)
Worst. Quest. Ever.
Rating: +16 [-] [+]
By Elobelia on 04/08/2010 (Patch 3.1.3)
Due to the amount of adventurers senselessly killed by this awful quest, in Cataclysm a new plot is set up for you to send in a robot that blows up and kills all of the stinking murlocs instead. Very satisfying to finally have your revenge!
Rating: +10 [-] [+]
By yarko on 01/23/2011 (Patch 3.1.3)
idk why so many people thought it was so annoying [...] high level murlocs [...] I remember when I first did it, it was too hardYou answered your own question. It was annoying because you'd get the quest at level 13 and by the time you were dead you realized that you were fighting higher level mobs. If all the spawns were up, you would accidentally pull more than you could handle, especially as a new player. And just try getting away while swimming dazed. Plus, with the general frustration of the limitations of swimming coupled with the cramped spaces, having to watch your breath meter which went down way faster back then, lack of sparklies to make it obvious where the chests were, the associated corpse runs...

That quest was like surgery. It was definitely easier for some classes to solo than others.

I always made myself do it, but I didn't really enjoy it.

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