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Quick Facts
  • Level: 1

Last Stand

Last Stand
Instant600 sec cooldown
When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

Details on spell

Duration n/a
School Physical
Mechanic n/a
Dispel type n/a
cost None
Range 0 yards (Self Only)
Cast time Instant
Cooldown 600 seconds
Effect #1 (3) Dummy