Rip

Rip

Rip

Rank 6

30 Energy

5 yd range

Instant

Requires Druid

Requires Level 60

Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 seconds. 2 points: 438 damage over 12 seconds. 3 points: 606 damage over 12 seconds. 4 points: 774 damage over 12 seconds. 5 points: 942 damage over 12 seconds.

Buff Details

Rip

Bleed damage every 2 seconds.

12 seconds remaining

Spell Details
Cost
30 Energy
Range
Combat Range - 0 yards - 5 yards
Cast Time
Instant
Cooldown

0 second(s)

Channeled
No
School
Normal
Mechanic
n/a
Resource Type
Energy
Effect #1
Apply Aura
Dummy
Value: 17