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1.The Wildlife Suffers Too
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The Wildlife Suffers Too

Destroy 8 Diseased Wolves, and then return to Mulgris Deepriver at the Writhing Haunt, Western Plaguelands.
  •  
Diseased Wolf slain (8)

Description

While there was little I could do alone to thwart the Scourge, I nevertheless came to these lands to try and heal the damage done to nature. Animals suffer from the plague that continues to choke these lands, unable to find mercy and peace. I ask for you to continue what I could not finish here.

There is no salvation for the suffering animals but a sweet and merciful release. Seek out diseased wolves nearby and put them down. Please <name>, end their misery - doing so will surely soothe mine.

Progress

The wolves that are infected with the plague must be put down, <name>. The disease they carry cannot be cured. I tried... I tried until I succumbed to the plague myself.

Completion

I... I sense that the souls of those wolves you have put down now have rest. They - and I - thank you for a merciful release.

The wolves are not alone in their suffering within this damnable place, <name>. Please, I have need of you once more.

Gains

Upon completion of quests, get:

Related

Rating: +112 [-] [+]
By wolfdragonx on 06/03/2007 (Patch 2.1.0)
You can find some of the wolves just north of Dalson's Tears. They also share respawns with the Carrion Lurkers, so if you don't see any wolves, theres probably a lot of spiders walking around. If you kill some of em, hopefully some will respawn as wolves.
Show comment   Rating: -2 [-] [+]
By Godlaik on 04/14/2007 (Patch 2.0.12)
Show comment   Rating: -2 [-] [+]
By Sealink on 05/23/2007 (Patch 2.1.0)
Show comment   Rating: -4 [-] [+]
By Natonn on 02/05/2007 (Patch 2.0.6)
Show comment   Rating: -2 [-] [+]
By senstarrr on 07/07/2007 (Patch 2.1.2)
Show comment   Rating: -2 [-] [+]
By Rokai on 11/07/2007 (Patch 2.2.3)
Show comment   Rating: -4 [-] [+]
By dimon7777 on 09/19/2007 (Patch 2.1.3)
Show comment   Rating: -2 [-] [+]
By medulla on 10/20/2007 (Patch 2.2.3)
Show comment   Rating: -2 [-] [+]
By Kaashammer on 10/28/2007 (Patch 2.2.3)
Rating: +4 [-] [+]
By xpucto on 05/11/2007 (Patch 2.0.12)
now gives 300 rep and 5900xp
Show comment   Rating: -2 [-] [+]
By madeleinenaaw on 11/11/2007 (Patch 2.2.3)
Show comment   Rating: -2 [-] [+]
By folkin on 12/12/2007 (Patch 2.3.0)
Show comment   Rating: -2 [-] [+]
By AchillesJG on 12/20/2007 (Patch 2.3.0)
Show comment   Rating: -2 [-] [+]
By jester602 on 12/27/2007 (Patch 2.3.0)
Show comment   Rating: -2 [-] [+]
By Sepharad on 02/21/2008 (Patch 2.3.3)
Show comment   Rating: -2 [-] [+]
By wowhamba on 03/18/2008 (Patch 2.3.3)
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By Slasheron on 03/21/2008 (Patch 2.3.3)
Show comment   Rating: -2 [-] [+]
By Zaarcee on 05/03/2008 (Patch 2.4.1)
Show comment   Rating: -2 [-] [+]
By Michaelange on 05/21/2008 (Patch 2.4.2)
Show comment   Rating: -2 [-] [+]
By larsson06 on 05/24/2008 (Patch 2.4.2)
Show comment   Rating: -2 [-] [+]
By Tryxtira on 07/21/2008 (Patch 2.4.3)
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By arecki882 on 10/22/2008 (Patch 3.0.2)
Show comment   Rating: -2 [-] [+]
By IvanIvanoff on 11/29/2008 (Patch 3.0.3)
Show comment   Rating: -2 [-] [+]
By morten97 on 02/12/2009 (Patch 3.0.9)
Rating: +6 [-] [+]
By Kralnor on 03/29/2009 (Patch 3.0.9)
I found a lot of Diseased Wolves near 46, 46
Show comment   Rating: -2 [-] [+]
By n4rt0n on 08/29/2009 (Patch 3.1.3)
Rating: +2 [-] [+]
By Curbie on 05/09/2009 (Patch 3.1.1)
Where is the reasoning behind killing spiders, just to spawn the wolves? Seriously. Blizzard...get with it.
Rating: +2 [-] [+]
By AfroSpaceman on 01/31/2010 (Patch 3.1.3)
Tried wolfdragonx's suggestion and it worked a treat. I killed lots of Carrion Lurker's around 51,47 and then they spawned as Diseased Wolfs.
Show comment   Rating: -2 [-] [+]
By gedicus on 02/28/2010 (Patch 3.1.3)
Show comment   Rating: -2 [-] [+]
By SaXxXaS on 09/03/2010 (Patch 3.1.3)
Rating: +4 [-] [+]
By Marluk on 05/19/2010 (Patch 3.1.3)
The point to this is that the wolves and spiders share spawn points. Thus if there are no wolves and all spiders, killing spiders allows wolves to spawn.

This is quite similar to Stranglethorn Vale where you kill panthers and tigers that share spawn points for the second panther and tiger mastery quest.

So here is how it works.

You arrive, all spiders, no wolves. You come here and see you need to kill spiders.

So you go and kill a bunch of spiders. Some wolves respawn and some spiders respawn. You kill all the wolves and avoid the spiders. Fewer wolves respawn. The next person only kills the wolves, fewer respawn, so on and so forth until the area is populated with spiders again and no wolves.
Rating: +2 [-] [+]
By achildofearth on 06/25/2010 (Patch 3.1.3)
Counts towards the https://vanillawowdb.com/?achievement=1677 Loremaster of Eastern Kingdoms achievement.
Rating: +2 [-] [+]
By SoooWhoCares on 04/07/2010 (Patch 3.1.3)
Quest 1: Poor wolves
Quest 2: Poor grizzlies
Quest 3: Poor... spiders ? ...
""Eeeek ! Spiders !"" &gt;.&lt; /feign death

Obviously he's only concerned about the furry creatures.

Or it's just part of Blizzard's grinding policy to get the darn wolves spawned.
Employee: ""It's part of... THE PLAN."" *kekeke*
*humbles away* *scary lightning effect*
Camera to Blizz HQ
Rating: 0 [-] [+]
By firebreather on 08/22/2010 (Patch 3.1.3)
i couldnt find any ""nearby"". however north of dalson's tears i found some. watch out for scarlet crusade camps as you go north. suggest using mount to keep ahead of spiders. ultimately i did try the kill spiders to get wolves thing, dont know if killing the spiders made any difference, the wolves may have responed on their own. fortunately i didnt have competition for the wolves.

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