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Blackwing Lair

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Rating: +178 [-] [+]
By Incendium on 12/08/2006 (Patch 2.0.1)
Attunement for Blackwing Lair may not be easy, but it's simple in what you have to do.

1. Go up to the platform where Blackrock Spire is.
2. Instead of entering the instance, go down the hall to the right. At the end of the hall is a mob that drops a letter. (https://vanillawowdb.com/?item=18987 https://vanillawowdb.com/?item=18987 )
3. The letter will begin a quest. (https://vanillawowdb.com/?quest=7761 https://vanillawowdb.com/?quest=7761 )
4. The orb is behind General Drakkisath in UBRS, kill him and touch the orb behind him. Turn in the quest.
Rating: +118 [-] [+]
By Kairar on 09/13/2006 (Patch 1.12.0)
Just a small correction- you don't HAVE to kill him, he just needs to be distracted for long enough for you to complete the quest, but it's impolite to risk wiping your group by running off to touch the orb while they're all trying to down Drakkisath.
Rating: +80 [-] [+]
By adyh on 09/26/2006 (Patch 1.12.1)
A small correction to Incendiums' post.

Since the last patch, the mob you speak of (The Quartermaster) was moved from that place. Take a RIGHT from where you would normally enter LBRS/UBRS and a first to the LEFT, down that little corridor.

The ORB to enter Blackwing Lair still resides in the same place.
Rating: 0 [-] [+]
By Akimsa on 07/11/2006 (Patch 1.12.0)
So if you are entering BWL, you have most likely either killed Domo, or killed Rag. Good job if you have just done so. BWL is honestly nothing close to MC. MC has lots of trash, and than a boss. BWL has Boss, Boss, Big room that leads to Boss, Boss, and than SOME trash, than a boss, trash, boss, little trash, big boss, than final boss. Each one of these bosses need to be done in a special way. For example, the Vael fight WILL leave at least 6 people dead at the end. This is because of Burning Adrenaline, which makes the person have no cast time but explode after some time, taking those around him with him. But relax a bit, for now you should be really worrying about Razorgore.
Rating: +44 [-] [+]
By Garrior on 08/11/2006 (Patch 1.12.0)
Class specific loot dropping in this instanceconsits of the Tier 2 armor set (Wrath, Dragonstalkers, Ten Storms, Judgement, Transendence, etc).

In BWL:
Razorgore drops the bracers
Vaelstraz drops the belts
Broodlord drops the Boots
The gloves are dropped randomly by the three drakes
The shoulders drop from Chromaggus
Nefarian drops the chest piece.
Onyxia (Onxyia's Lair) Drops the Helm
Ragnaros (Molten Core) drops the Legs

Also, the earlier bosses have a chance at dropping class-specific trinkets, which are not great for every class, but are overall helpful.

As of the 2.0.1 patch, Before the Storm, The loot seeds have been changed. Alliance can obtain Shaman loot, and Horde can obtain paladin loot. This was not possible before. While inconvinenent, it provides a nice source of Nexus Crystals
Rating: +102 [-] [+]
By frostymage on 07/24/2008 (Patch 2.4.3)
Remember... if all else fails, kite it to Vael's room.
Rating: 0 [-] [+]
By Ziako on 07/11/2008 (Patch 2.4.2)
Still requires Attument to be able to enter. Same goes for Molten Core, but not for Onyxia.
Rating: +36 [-] [+]
By TheManCalledZee on 09/30/2009 (Patch 3.1.3)
I had a lot of trouble finding the Quartermaster so I am posting this.

The attunement requirement with WotLK release is still in effect. The mob, https://vanillawowdb.com/?npc=9046 Scarshield Quartermaster has been moved away from the orb. This was done because he interfered with groups forming for BWL raids in the area.

Upon entering the Spire from Burning Steppes, take the chain route to the UBRS portal. Keep going till you are half-way between the entrance and the orb at the other end of the hallway. To your left a ramp goes down. Go down that ramp and he should be right in front.

- He will drop https://vanillawowdb.com/?item=18987 Blackhand's Command .
- Accept the quest it gives you: https://vanillawowdb.com/?quest=7761 Blackhand's Command
- Go to UBRS. Clear to https://vanillawowdb.com/?npc=10363 General Drakkisath . Interact with the orb behind him.
- No you do not have to kill the General.

Congratulations. You are now attuned.
Rating: +46 [-] [+]
By MMOSimca on 08/01/2009 (Patch 3.1.3)
Just some info for people who like to do this with very small groups - me and some friends successfully did it 4-man except Vael who we had to bring in a fifth for (though it should be doable with an ideal group composition easily. Rogues and Warriors (execute spam once Vael reaches 20%) deal BOATLOADS of damage at 80, especially well geared 80s). We killed Onyxia and got four cloaks made before going into BWL.

Razorgore - Have the tank grab all the adds and tank in the middle of the room. Have the healer stand on top of the tank and pull healing aggro to get the mobs to the tank. Have a dps kill the blackwing mages ONLY (if you only have 3 people, ignore this role). the last player runs around breaking the eggs with razorgore.

Vaelstrasz - Warriors, Rogues, Feral Druids, and DKs are absolutely amazing for this. It could be 3 or 4 manned if you had Warrior/Rogue/Rogue/Shaman (for bloodlust and some heals at the beginning) or possibly even Rogue/Rogue/Blood Death Knight (3-man). Just pop all cooldowns, including Bloodlust. the main tank will be killed 1 minute into the fight, while mana users are targetted and killed really fast with BA. The less mana users the better. As I mentioned earilier, we brought in a fifth member and had one log on an alt making the fight - Warrior/Warrior/Rogue/Shaman/Healadin.

Broodlord Lashlayer - incredibly easy, just stand in a corner so you don't get knocked back.

Firemaw - Put on your cloaks for this one. The only semi-difficult drake out of the three, just run out of line of sight when the debuff stacks above 20ish (although I was healing through it successfully at 41 stacks for a bit).

Ebonroc - Again, use your cloaks here. Cake, only thing is that he heals himself when he attacks the tank, but dps is so high at level 80 it doesn't matter at all, just burn him down.

Flamegor - Another cloak fight. He is the easiest of the three drakes since his special ability is enrage, which can be dispelled by loads of different mechanics now. even if you don't dispel it, healing is already super easy in BWL so it isn't an issue at all.

Chromaggus - In our group - Healadin/Tankadin/Mut Rogue/Elemental Shaman, we got hard mode chrommie (Time lapse breath) and it was hell. We barely managed to kill him after several attempts. The reason we had such a large problem is we didn't have enough sand for the whole group so Bronze was always up, Black was always up since we couldn't decurse, and Red stacks too high to cleanse effectively so we had to rely on the disease cleansing totem to slowly remove it. So if Chromaggus threw up Blue, Time lapsed, and threw up green, it was GG as most of the party got converted. In the end we finally got it just because he didn't end up doing that. Fight took about 10 minutes as he has 2 million hp.

Nefarian - significantly easier than chromaggus. some class calls can be annoying, but they aren't fight-ending. Adds are cake. with everyone having a cloak, no need to bother with freaking out about shadow flame.

And I hope those tips help you and your friends to 4-5 man BWL. When I went looking for info on some of these tactics for low-numbered-groups I found nothing besides "how to 15 man it".
Rating: +10 [-] [+]
By psiclone57 on 02/17/2009 (Patch 3.0.9)
Haven't seen anyone post on what to do once you are attuned -- where is the entrance to this place?
Rating: 0 [-] [+]
By cheesechamp on 06/20/2009 (Patch 3.1.3)
Curious, doing a little personal research, when did Blizzard release BWL?
Rating: +16 [-] [+]
By Rahizzle on 07/25/2009 (Patch 3.1.3)
As of 26/7. You still need the attunement, however, providing a Warlock is in the instance, he/sheis able to summon people INTO the instance, regardless if they're attuned or not.
Rating: 0 [-] [+]
By Nummytaterz on 04/07/2009 (Patch 3.0.9)
Nostalgia, My personal opinion here but does anyone else feel that Wotlk instances just lack, what Old World had?
Rating: 0 [-] [+]
By CastorKrieg on 08/27/2009 (Patch 3.1.3)
We did BWL yesterday as a 4-man group:

DK Blood (me) Uld25
DK Blood Tank Naxx10/ToC5
Holy Pala Healer ToC5
Fire Mage Uld25

Vael was the most challenging, we needed 3 tries to down him. We also skipped Ebonroc because it's impossible to kill him with so small number of players due to DR on taunt. You can skip past him and Flamegore and go straight for Chrommagus. Also, all of us had our Onyxia Cloaks - it took 20min to buy mats on AH and makes Nefarian very easy. No need to go through additional stress because of Shadow Flame.
Rating: +24 [-] [+]
By Alass on 09/09/2009 (Patch 3.1.3)
Me (feral druid) and a tankadin friend duoed all of BWL except Vaelastrasz where we got a helping hand from a DK friend.

Here's how we did it:


Razorgore: One tank aoe tanks all adds on the orb plateau, while the other uses the orb from the ground floor to destroy eggs.
http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_100909_222553.jpg?t=12551... http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_100909_222553.jpg?t=12551...

Vaelastrasz: Very dps dependant fight. We had to bring in a DK friend to just get over the dps bar. Close to infinite energy/rage/runic power really boosts dps here.
http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_100909_231834.jpg?t=12551... http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_100909_231834.jpg?t=12551...

Broodlord Lashlayer: He was easily tanked on the ledge on his right side to avoid the run/attack speed debuff (-400%) from the sprays in the room. The tank should tank him with his back against the wall, while dps (at least melee) can either stand in front of him with the tank or behind him. Be sure that you don't stand behind him in a manner that will get you knocked down into the floor below. I went into cat form to increase our dps as the tank could taunt Broodlord Lashlayer off me.
http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_100909_234110.jpg?t=12551... http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_100909_234110.jpg?t=12551...

Firemaw: We took turns taunting Firemaw off eachother, and running out of LoS to clear the debuff. I used the opportunity when getting rid of the debuff to heal up a bit and throw some HoTs on the tankadin (regrowth), before I went in and taunted Firemaw off him.
http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_000953.jpg?t=12551... http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_000953.jpg?t=12551...

Ebonroc: We tried the two taunting tanks strategy, taunting whenever the other tank got the healing debuff, but it was faster to kill him with me in cat form as the tankadin blocked most of Ebonrocs attacks anyway.
http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_003757.jpg?t=12551... http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_003757.jpg?t=12551...

Flamegor: He went down quite fast with me in cat form and the tankadin tanking. His enrage didn't hurt the tankadin that much really.
No screenshot here unfortunately.

Chromaggus: The tankadin worked as a cleanse-bot here, and I popped innervate on him whenever he ran dry. He dispelled every stack of every debuff that he could dispell, which made the fight doable by just the two of us. We chose to ignore the curse as it "only" increased fire damage by 100% and would require me shifting out of bear form. We used about 20 Hourglass Sands each to get rid of the Brood Affliction: Bronze, but I think it's doable without it.
http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_012140.jpg?t=12551... http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_012140.jpg?t=12551...

Nefarian:
We chose to kill him with me as tank (feral druid), and we had both forgotten that I'd get forced into cat form during phase 2 and out. Being 20 levels higher than Nefarian, it seemed like I still had enough armor while in cat form to mitigate a lot of Nefarians damage. I used barkskin as well as herbalisms Lifeblood to have some extra survivability while being in cat form. The annoying part about being stuck in cat form from being in bear form, was that I couldn't use savage roar or berserk after I got the debuff. I could however benefit from berserk while in cat form if I casted it just before I got the debuff while in bear form. The tankadin swiftly killed the adds in phase 3 and we got Nefarion down.
http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_014353.jpg?t=12551... http://i234.photobucket.com/albums/ee313/Sjokoladepuddingen/WoWScrnShot_101009_014353.jpg?t=12551...

I hope this helps others interrested in doing the same :)
Rating: +2 [-] [+]
By pinkie on 02/07/2010 (Patch 3.1.3)
Nostalgia, My personal opinion here but does anyone else feel that Wotlk instances just lack, what Old World had?Agreed. It is a real shame that BWL, MC, etc is a cake walk now. What happened to the epicness of it all? o.0 Lets hope Catacylsm brings some of that vanilla wow back.
Rating: +2 [-] [+]
By Atik on 08/09/2010 (Patch 3.1.3)
I make sure to run this place at least once a week. Vael and Nefarian are simply the most epic boss fight ever.

"LET THE GAME BEGIN!"
Rating: +8 [-] [+]
By Vaugn on 10/30/2010 (Patch 3.1.3)
Edit: The below was done at level 80. At level 85 it would be far easier.

Not only is BWL 2-mannable now, as of 4.01 it doesn't even need a tank. A mage and I (a disc priest) duoed it this evening. Some of the fights gave us a bit of trouble.

Razorgore - The mage had to control the dragonkin while I looped around the room in a figure 8 jumping off the balconies. I'd shield myself to draw aggro from new mobs, and holy nova whenever there were a bunch near me. I'd shield the mage each time I passed that side of the room as well.

Vael - The mage went arcane so that his arcane blasts when "debuffed" from Vael were doing 90k/blast. His mirror images messed with Vael's aggro so I usually got debuffed first, but it didn't matter and we got him anyway.

Broodlord, Firemaw, Flamegor -- easy. No special notes necessary.

Ebonroc -- we had a tough time because our damage couldn't outdo his healing. So we gave ourselves some extra shadow resistance via lesser flasks of resistance and greater shadow resistance cloak enchants. That was enough so that we resisted some of the debuffs from Ebonroc, so our dps now outdid it healing. I'd also save shield for when either of us was debuffed, and I would fade whenever I was debuffed and Ebonroc was attacking me. It all helped.

Chromaggus -- quite nasty. Once the mage realized he actually did have to decurse it worked fine. I couldn't even begin to keep up with the number of disease debuffs so I ignored him. (The mage iceblocked eventually to get rid of his stack). I focused on removing the blue debuff while we both removed the bronze. In the end we bagged Chromaggus, but it was a close fight. (We had a number of fire vulnerabilities which helped a great deal).

Nefarian -- we wiped several times (once due to an unlucky mind control) before we realized the bulk of our problem was the corrupted healing debuff. It was significantly increased by my spellpower. So much so that the mage had a single stack of corrupted healing on him causing him to take 3000+/second damage. I had nothing that could heal through that and so he died in short order. His chain polymorphs were doing a number on me as well.

So we came up with a new strategy. We kited the adds around the room in a big circle leaving their bodies all over the place (as 45-50 resurrected adds all at once would cause our AoE to be divided up too low to kill them easily). The mage then hid in the tunnel while I solo'ed Nef on the other side of the room to 20% (which is easy for a disc priest). We were far enough away from the mage so that he never did a mage call. At 20% the mage came out and began AoE'ing. He killed a few and my AoE killed a few, at which point I faded and chased after everyone AoE'ing along the way. The mage went down but so did 90% of the adds. I then finished up Nefarian and the adds with no difficulty.

All in all, quite fun. Some challenges were easy, some were easy once the strategy became obvious, and others were quite stressful. Definitely a worthy challenge for a mage/priest team.
Rating: +4 [-] [+]
By ttocs on 01/10/2010 (Patch 3.1.3)
2 Manned BWL last night, heres how! (Ret & Holy Pallys swapped the holy out for Arc mage on Veal so we never had more than 2 people in the instance)

Razorgore the Untamed - The holy pally tanked all the adds until the ret pally had successfully broken all the eggs and then you just kill Razorgore. Holy word + the glyph that stuns dragonkin was excellent here. When your about to lose control of razor bring him as far away as possible, and so he dosn't die just have the ret pally go kite him until he can gain control again.

Vaelastrasz the Corrupt - In order to have the DPS needed the holy paladin swapped out and brought his mage. Ret tanked and mage blew all CDs, Ret did about 6.6k dps and self healed while the arc mage pulled 17k! We both ended up dead but we got vael down!

Broodlord Lashlayer - Nothing special, We got the holy pally back in with the ret and it was no problem, just extreamly slow and annoying.

Ebonroc - Kinda hard to time, but the idea is that when a one of us got debuffed with Shadow of Ebonroc the other would taunt. Took a while and some taunts failed which would always result in a massive restore in HP but we did it.

Flamegor - Tank and spank

Chromaggus - Pulled him down the ramp and had the ret tank while the holy cleansed and healed like a champ! we had Corrosive Acid and Time Lapse as his set abilities. Healed to full before time lapses and cleared Brood Affliction: Bronze as before using dps cooldowns and before time lapse popped. Took a few wipes because of bad timing on stuns mixxed with Time lapse resulting in a transformation.

Nefarian - AoEed the adds before working on Neff, the benefit of having 2 paladins is the debuff only nerfs the damage slightly. When the adds revive 2 quick holy wraths should take care of them but man is it a lagfest!
Rating: +2 [-] [+]
By Lender on 01/21/2011 (Patch 3.1.3)
Just because I noticed these kind of posts have been lacking on the old instances and bosses.

I easily duoed Blackwing Lair a few times now. My group is myself (Enhancement Shaman) and a Feral Druid. I think this might be one of the more ideal setups because of class versatility (I imagine a trio of Tank, DPS, Healer would maul this instance)

It took us about 45 minutes and we made over 500 gold each between wealth and loot drops.

===================================================================

Problem Fights:

Razorgore was a little wonky due to phase 1 but if a druid (DK, or paladin would also be suitable I think) tanks the adds while your other class pilots Razorgore you should be fine.

Vael: This fight can get a little silly, we popped all our cooldowns and used a battle rez (I took initial aggro to get burning adrenaline) We could have done this without the battle rez but it was nice not having to spirit walk back.

Ebonroc: I think this would be very hard if you couldn't bounce him between your two toons. This might be the only fight in the game that rockbiter is useful. It seems like it might be possible to nuke him if your tank dodges him enough,

Chromaggus: You just need to be able to dispel at least one of his aspects other than bronze (and be vigilant about it)

Nefarian: I am just putting him here because as a shaman it was important for me to keep destroying his corrupted totems if not his undead minions murder you. Otherwise he wasn't really that hard. PS. Onyxia scale posts are a thing of the past.

=================================

I just wanted to make sure everyone knew that this was very doable. I recommend getting your runs in now before Blizzard nerfs it.

EDIT: just noticed the post 3 above this one detailing pretty much the same info lol.
Rating: +14 [-] [+]
By notdryad on 05/01/2011 (Patch 3.1.3)
For you DKs that are interested in soloing Blackwing Lair

Razorgore: You'll need someone to control the orb while you kill the adds. I'd recommend you do the killing because you have a lot of tools to grab aggro on everything so your friend doesn't get interrupted (Death and Decay, Blood Boil, Howling Blast for you Frost DKs, etc). Just stick close to your friend and use everything you've got. Once you engage Razorgore, he's a joke.

Vaelastrasz the Corrupt: This is a very intense DPS race. Vael applies Burning Adrenaline to the tank 45 seconds after you engage him. BA will kill you after fifteen seconds from the moment of application. He has 993k HP. You have 60 seconds to kill him before you die. You must do a minimum of 16550 DPS to kill Vael. Unfortunately, infinite RP, as nice as it is, isn't as great as infinite rage or energy. Still, this is very possible without raiding epics. For my DK's DW Frost gear set, it's mostly ilvl 346 gear. You'll need to pop every CD imaginable to push DPS as high as possible: Army of the Dead, Raise Dead, Flask of Titanic Strength, Golemblood Potion, Pillar of Frost, trinkets, Blood Tap every 30 seconds to give yourself another Death Rune for Obliterate, etc. I did it tonight and when Vael died Recount said I pulled 19898.5 DPS.

Supression room and Broodlord Lashlayer - Suppression aura is going to kill your rune regeneration, but the whelps have only 4-5k HP. You can kill off whelps with a single Decay and Death. The elite dragonkin and orcs die fairly easy for how slow your rune regen will be. If you're Frost, drop a Hungering Cold on whelps. Frost Fever alone may kill them and it buys time for runes to come back up. I cleared the last pack of whelps before Broodlord, got out of combat, and changed back to Blood to tank Broodlord. You may be able to zerg Broodlord as DPS, but even in tanking gear with an average ilvl of 349, his Mortal Strike was still hitting for 4k (pretty damn hard hit for a level 60 raid boss on a level 85 tank if you ask me). Tank him with your back against a corner on the gate he's protecting; he won't knock you back and you won't be in Suppression. Other than that, he's easy.

Firemaw - Clear the two trash pulls before him and tank him with your back to a corner. Be prepared to pop some CDs when your debuff stacks past 40; it'll start ticking for 5-6k at that point. Nothing terribly seriously as long as you keep Death Striking and using CDs right.

Ebonroc - His debuff that heals him for 25k per melee attack he lands isn't really as dangerous as you might think. Even in tanking gear I didn't have a problem outdpsing the healing. After the debuff fades, pop AMS when you can to buy more time to avoid another debuff.

Flamegor - Reduce his HP to zero. It could get a little sticky if you let him knock you back into the three pack of drakknoids before Chromaggus.

Chromaggus - Without a way to cleanse any of the debuffs other than Bronze, I wasn't able to zerg Chromaggus down in DPS gear before every debuff stacked up and he MC'd me; got him to 43% before it happened. If you're full epics, you MIGHT be able to solo him, but even then, you'd still have to get very lucky on timing your AMS to gain immunity to a debuff or two. Even then, you'd likely need full heroic raid gear. You'll need to bring a friend that can remove at least one debuff.

Nefarian - Obviously got stuck on Chromaggus, but I would imagine that the phase 1 adds die fast (they only have 12k HP iirc). Phase 3 zerg could probably be handled easily by popping Army and hit a few CDs because all those adds hitting you could add up. I can't see Nefarian being TOO hard.

Bummed out about Chromaggus, but was still loads of fun (and pretty decent gold, too). Soloing Vaelastrasz was so god damn exciting and exhilarating because you have to push DPS so damn hard to win; Blizzard needs to add a raid boss or two that's just an all-out slugfest like Vael.
Rating: +6 [-] [+]
By LeminaAusa on 10/02/2011 (Patch 3.1.3)
Vaelastrasz has 3.331.000 health, so that equals to about 51k DPS if you want to kill him soloVael actually only has around 993K health, he starts at 30% health only.
Rating: +32 [-] [+]
By polarwind on 03/26/2011 (Patch 3.1.3)
To start the attunement quest you must first kill https://vanillawowdb.com/?npc=9046 Scarshield Quartermaster inside Blackrock Mountain (he is NOT inside any of the instances).

He drops https://vanillawowdb.com/?item=18987 Blackhand's Command which leads to the quest https://vanillawowdb.com/?quest=7761 Blackhand's Command .

Once you have the quest you can pretty much solo Upper Blackrock Spire, I did on an 81 Paladin.

You can skip most everything except the encounters that must be completed for certain doors/gates to open.

Such as you must clear the first room leading to UBRS to open the door that leads to the Pyroguard's chamber, then you must clear that room to get out of there as well.

From here you can skip all the way to the Blackrock Stadium which must be completed to open the gate allowing you access to the rest of the instance. Then you can go straight to https://vanillawowdb.com/?npc=10363 General Drakkisath .

Good luck!
Rating: +8 [-] [+]
By Iroared on 04/05/2011 (Patch 3.1.3)
Regularly "soloing" this with a random 60 from my 2nd account. If you don't have 2 accounts, get a random 60 from trade (or guild) that can use the gear (you might want to reserve the elementium ingots).
First boss is the only place where the 60 is needed, of course. I pull/kill the controller and 2 adds, then place the 60 under the orb hugging the wall and control the boss (it's pretty important not to place him on the platform since that's where the mobs go first). When adds start coming, I run around with my (ret) paladin spamming divine storm, and tabbing back to the 60 every 10 seconds to destroy the next egg. I rarely have problems with MC dropping before the debuff fades. I suppose the healing from divine storm is a godsend for this as it aggro's mobs from the other side of the room.

Second boss is easy as long as you can pull enough dps. The boss has 990k health but you get an infinite rage/energy/rp buff and another 100% damage buff shortly into the fight that kills you if you take too long. It helps to have the alt be able to rez you after the fight (yay Mass Resurrection).

Suppression room is annoying, I usually suicide my alt at the beginning and then mass rez him from after I kill the boss.

Next rooms are packed with mobs that drop elementium ingots, which can yield decent cash on AH. The dragons are quite easy except for the second one (Ebonroc), which places a debuff on you that heals the boss for a large amount every time you get hit. Avoidance is really nice here if you can get it, otherwise you would need pretty good dps to burn through the healing.

Chromaggus is really tough, especially for classes that can't cleanse. He regularly places one of 5 debuffs on you that last 10 minutes. Four are dispellable by normal means (poison, disease, magic and curse) and one is only removable with sands of time that drop from mobs in previous rooms (you would need like 10 of these). The debuffs themselves aren't that bad (healing reduction and periodic stuns are perhaps the most dangerous), but once you get all 5 you get mind controlled, effectively resetting the boss. The boss also has much higher health than the previous ones - 1.8M, and is pretty tough on selfhealing (at least for me, I need to bubble to reset disease stacks, LoH and use wog a lot).

Nefarian, on the other hand, is quite easy. After you talk to him on the throne adds start coming, and don't stop until you kill 42 of them. You can either hide the alt behind the throne so he won't die from shadow flame, or suicide him (I got mind controlled by adds once, the boss despawned and didn't come back until I ran out of the instance). Once adds are down nefarian is a joke (though might be annoying depending on your class call. It helps to keep the alt alive since he might eat some of the class calls. At 20% all adds from phase 1 revive as skeletons with low health, aoe them down, otherwise they don't hurt much.
Rating: +4 [-] [+]
By gocaxxx on 08/22/2011 (Patch 3.1.3)
Just did chromagus as blood DK in DPS PVP gear.

First try i got him to 300k as frost in DPS gear then i got MCed, bad timing with AMS. After that i went LBRS and killed some spiders there that drops Immature venom sac - [item=12586], with this i could cleanse green debuff witch helped with self heals and MC. After that it was easy fight. I used 4 Sacs and 6-7 Hourglass sands.

So if u are DK and want to solo Chromagus which is hardest boss to solo, not counting first one as its impossible to solo. U need to go LBRS and kill big spiders to loot Immature Venom Sac, this will help u to cleanse green debuff from boss, also have plenty of Hourglass sands which drops from mobs in instance. THat way you will never have more then 3 buffs on you, so he wont be able to MC u and reset fight.

gl.
Rating: +8 [-] [+]
By Juneko on 11/22/2011 (Patch 3.1.3)
note that if you have people who are not attuned you can use the ubrs entrance. it's right past the arena.
Rating: +8 [-] [+]
By rebsten on 01/11/2011 (Patch 3.1.3)
While this is still impossible to solo, this is very easy to 2 man for a Prot warrior with any other partner. Let me elaborate a bit.

If you spec prot, throw a few of your extra talents into Blood Craze. Have your partner MC Razorgore.

You will clean the adds off your partner, then off Razorgore. Avoid killing them.

Blood Craze will be up almost constantly. All adds will aggro onto you by default. Just watch where you stand. I prefer to stand about 41 yards away from the platform to force the caster adds to run to me and not AOE on my partner, however, you can also run in circles around the pillars if you prefer.

Keep the melee adds away from Razorgore. Even if they are aggro'd onto you, they will focus a very hard hitting move called https://vanillawowdb.com/?spell=23967#comments:id=1585747 Dragonbane on Razorgore.

Aside from that, it should be a clean 2 man. Happy farming.

Edit: I wanted to throw in some more info. This is possible to solo for goblins and hunters using an exploit. I can't say I recommend it (it is, after all, an exploit), but if you wish to learn more there is a video on it http://www.youtube.com/watch?v=zfTSs83TbRM here . (This is working as of this edit on Mach 22nd, 2012.)

I also wanted that pretty much any combo can 2 man Razorgore, but as a warrior I found this method very easy.

I also wanted to note that the best place to stand is NOT on the platform when you are MCing. A few days after I posted this I realized you could have your partner stand beneath the platform and click the orb, thus eliminating the mobs spawning, auto pathing to the orb, and AOEing before chasing you. This will give you far more time channeling.
Rating: +32 [-] [+]
By donnachaidh on 12/16/2011 (Patch 3.1.3)
As of 4.3, you can now enter BWL and https://vanillawowdb.com/?zone=2717 Molten Core (after attunements) while not in a raid group. Although you still can not solo this place due to the first boss.
Rating: +18 [-] [+]
By Eukanubae on 01/13/2012 (Patch 3.1.3)
If you have a good friend, go into this instance, every week, loot the gold, farm the ores, and collect the cool weapons and armors.
Get the chill of killing one of the coolest bosses ingame, and for the love of god, do not let them whelps die! :( We can't have any more whelpling gloves made :(
Rating: +76 [-] [+]
By Mollification on 02/15/2012 (Patch 3.1.3)
Blackwing Lair does not give rep. towards any faction.
Rating: +12 [-] [+]
By Eshaton on 05/28/2012 (Patch 3.1.3)
Strategy for one/two players from the https://vanillawowdb.com/?guide=824/solo-duo-old-raid-compendium Solo/Duo Old Raid Compendium , done at level 85 at patch 4.3 with ilvl 385-395 gear:

Blackwing Lair is soloable except for the first boss.

Bosses:
  • /npc=12435">Razorgore the Untamed :
    • Duo:hard, Solo: hard/impossible
    • The following strategy is for a duo--some specific classes can solo the encounter, but it is very very difficult.
    • In phase 1, one person must use an orb to MC him and destroy the eggs around the room (use his "Destroy Egg" ability). The other player must keep the adds off of Razorgore; if Razorgore dies in phase 1, he will wipe the raid. Adds will also attack the player controlling the orb, but these can be mostly ignored since only the first two hits against that player will reduce your MC channel time.
    • After a period of time, he will break MC and the controller will have to wait ~10 seconds before regaining control. At this point, it is imperative that no player damage is done to him, as it will significantly decrease his health. If both players are able to pick up adds, the other player can immediately pick up the MC and continue. If not, it can be helpful to run Razorgore to the other side of the room before his MC expires; that way he will spend the ~10 seconds of down time running across the room.
    • If you have a healer, Razorgore can be healed while MCed, which will help keep him alive in this phase.
    • After he destroys all the eggs, wait for him to regain full health and start phase 2, then burn him down.
  • All other bosses: Easy
  • /npc=14601">Ebonroc
    • Tricky because of his /spell=23340">Shadow of Ebonroc debuff, in which he heals himself for 25k every time he does damage to a target. It is very difficult to dps through this at level 85 alone. Things that avoid damage such as dodge and kiting help, but absorption shields are easily the best antidote (a priest's Power Word: Shield or a Blood DK's mastery, for example). If you cannot absorb damage or kite him enough to avoid being damaged, you will likely have to bring another class.
  • 14020">Chromaggus
    • Will put one of 5 Blood Afflictions on the target, and if all 5 are on you, you will become /spell=23174">MCed and turn into a /npc=14302">Chromatic Drakonid . One of the Afflictions is to be removed with the Hourglass Sand that drops in the instance, the rest can be removed, as they are a Poison, Disease, Curse and Magic, respectively.
Rating: +48 [-] [+]
By toppjubei on 06/20/2012 (Patch 3.1.3)
MELEE GUIDE TO BLACKWING LAIR

Razorgore the Untamed

Take a friend to control the boss and kill the eggs while you handle adds (or vice versa). Having a tank take care of adds is ideal. Keep the boss and adds as far apart as possible. If boss dies, so do you (except for when it's time to kill him).

Edit for lvl 90... it's now fairly easy for tanks to solo Razorgore.

NOTE: The rest of the raid instance IS now soloable!

Vaelastrasz the Corrupt

Easy solo kill.

To get to the next boss you need to move through two rooms of whelps. You'll have a debuff that slows you by 80%. Only rogues can activate the supressors. Just move through as fast as you can to the boss.

Broodlord Lashlayer

Easy solo kill.

Once you've killed the above boss, kill the trash immediately after his room and pick up 3 or 4 https://vanillawowdb.com/?item=19183 Hour Glass Sand s. You will need them for a later boss.

Firemaw

Easy solo kill.

Flamegor

Easy solo kill.

Ebonroc

He puts a debuff on you that heals him every time you deal damage. This can be brute forced. Provided you do decent crits you'll do damage faster than he can heal.

Chromaggus

Edit for lvl 90... you probably won't need to use the Hour Glass Sands if you kill him fast enough.

Put the https://vanillawowdb.com/?item=19183 Hour Glass Sand you picked up earlier on your action bar somewhere and be ready to click it at a moment's notice. Make sure you have DBM addon so you'll be alerted when to click. Go in with full force and blow all cooldowns to burn him as fast as possible. When DBM alerts you to https://vanillawowdb.com/?spell=23170 Bronze Affliction click the https://vanillawowdb.com/?item=19183 Hour Glass Sand to remove the debuff. You should only need to do this once or twice during the whole fight. Be quick or he'll charm you for 5 minutes.

Nefarian

A fairly easy tank and spank after a ton of adds come out. Make sure when Nef is about to die that you have enough health and a decent AOE ready as a million adds spawn when he dies.
Rating: +6 [-] [+]
By Helmclever on 11/25/2012 (Patch 3.1.3)
Even though arcane / fire / frost / nature / shadow resistances are being phased out, resistance gear such as the Dark Iron set is still currently of use (as of patch 5.05) and is still resisting fire damage etc. within Blackwing Lair, at least for the moment.
Rating: +12 [-] [+]
By togahsisoka on 07/11/2012 (Patch 3.1.3)
No longer requires a raid, you can just click the orb and enter... soloing the content, well that is still not easy, at least not th first boss...
Rating: +6 [-] [+]
By Wanderinlost on 02/25/2013 (Patch 3.1.3)
Razergore- I have solo'd this twice now as a Arms warrior, approx 300k hp, 20kdps and I could probably do it in any spec as warrior.

I mc razergore for the full duration the first time killing eggs closest to the orb and moving towards the full platform..

When the first cycle ends Ill quickly AOE most of what is around me and regain control of razore and continue killing eggs after about 10 seconds.

Now when razergore starts to pick up adds I will right click portrait and dismiss link, half the adds should htne drop razergore aggro you. Skill some more adds and pick up razer again. Repeat until done.

I will drop control of razergore 2-3 times to keep him alive. It come close but doable once you master your egg stomping skills.

Droping control when razor starts taking too much damage is the key.
Rating: +12 [-] [+]
By direpath on 05/03/2013 (Patch 3.1.3)
For getting through the Suppression Room Solo:

The two packs in the room after Vael contain https://vanillawowdb.com/?npc=12463 Deathtalon Flamescales that will "punt" you. I was able to line myself up and get punted onto the next floor (which would be the start of the suppression room). I was then able to adjust my position for when they chased me up there and get punted into the area right next to Broodlord at the end of the Suppression room.

If you miss on the first attempt, be patient, they do not use this ability constantly. Line it up, stay alive, be patient. Taking a minute or so to do this will save you the slog through the suppression room.

Please note, you will face a train of many mobs from the suppression room, including the punters.

I am playing a level 90 Ret pally (iLvl 414) and this massive pack, plus Broodlord, gave me little issue.
Rating: +16 [-] [+]
By Okari on 04/17/2013 (Patch 3.1.3)
Blackwing Lair's first boss; Razorgore, is now solo-able by any class as of MoP, albeit it requires an item.

the Terracotta Fragment [item=86572] summons a very tanky mob that will run around and attack enemies and gather agro from you and your pet...which in this case is razorgore when your controlling him.

the terracotta fragment comes from a rare Jonn-Dar (a rare elite in Valley of the Four Winds).

be sure that if your a hunter, lock,dk,mage, or any other class that has a permanent pet to dismiss it or clicking the control orb will do nothing.
Rating: +4 [-] [+]
By nirv on 02/07/2013 (Patch 3.1.3)
It seems that any class can disable the Suppression Devices now. I'm not sure when this change was made, but it used to require a Rogue to be able to do it. Rogues can do it from about 10-15 yards where my Hunter has to be about 5 yards.

Video: http://www.youtube.com/watch?v=R2r8YskMEv4&hd=1 http://www.youtube.com/watch?v=R2r8YskMEv4&hd=1

I suppose you could completely skip the suppression room entirely by using the method I found in this video: https://www.youtube.com/watch?v=htuEvuxaWeA https://www.youtube.com/watch?v=htuEvuxaWeA
Rating: +2 [-] [+]
By cyrenia on 08/25/2013 (Patch 3.1.3)
Note that you can't kill first boss with a friend and then each finish the raid separately.
You're both stuck in the same lock-out.

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