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The Battle of Darrowshire

Place the Relic Bundle at the Darrowshire town square.

Prevent Davil Lightfire's death until the death of Horgus.

Prevent Captain Redpath's death until Redpath the Corrupted appears.

Defeat Redpath the Corrupted.

Speak with the spirit of Joseph Redpath when he appears at the town square, then speak with Pamela at her home.
  •  
Accept Redpath's Forgiveness
Provided Item:
Relic Bundle

Description

Now, <name>, you will take part in battle of Darrowshire, and you will save Joseph Redpath.

Place this relic bundle in the Darrowshire town square, and the spirits of Darrowshire will rise. Join their battle and assure that these two things come to pass: Davil must survive beyond the death of Horgus, and Redpath must survive to be corrupted, then defeated.

After defeating the corrupted Redpath, his spirit will be saved. Speak with him, then return to his daughter Pamela.

Reward

You will receive:
Tea with Sugar

Progress

I think I heard ghosts outside. They whisper scary things to me...

Completion

The fighting is over! I heard my daddy whisper to me. He scared away all the ghosts and he says he's coming home! I'm so happy!

He also said I should welcome you if came to our house, so I made some tea!

I hope you like lots of sugar!

Gains

Upon completion of quests, get:
  • 830 experience (49 80 at max. level)

Related

Rating: +70 [-] [+]
By osuracnaes on 10/29/2006 (Patch 1.12.2)
I did this quest very easily with about 20 people - I'm sure you'd be fine with less. The most important thing to do is keep Davil Lightfire and Captain Redpath alive. Have the raid leader use the built-in symbols to mark them when they show up to make it a lot easier to keep track of where they are.
Rating: +14 [-] [+]
By gnardal on 09/05/2007 (Patch 2.1.3)
did it with 5 players
but a well organized trio can handle it too
1) a tank that knows to hold aggro
2) a mage that knows how to aoe
3) a healer that knows to keep these two alive

2-3 waves includes elite minibosses
expect these waves a mage and a priest can handle easly until last wave where corrputed comes
for these minibosses and last wave you need a tank that knows to keep aggro so that redpath is being kept alive.
A funny quest that gives decent Agent Dawn rep. Some mobs give +1 a few gives +5 so all in all roughly 250~500 rep totally.

P.S chest you need to open with the key given to you is behind Pamela.

Dont miss the fun and do this quest at least once :)
Rating: +28 [-] [+]
By TheSmasher on 06/29/2007 (Patch 2.1.2)
If you fail you must abandon the quest and accept it again.Just remember thet the NPC who gives it is Chromie in the WPL and not Carlin Redpath in EPL.
Rating: +24 [-] [+]
By MajorGamer on 12/24/2007 (Patch 2.3.0)
2.3 turned this quest into what it probably should have originally been as the 5-man quest way back when. All of the minions of Horgus are now non-elite when they used to be elite and Horgus himself is only a normal elite now instead of being boss worthy himself. Only the Bloodletters at the end are elite for the regular mobs and Redpath was considerably downgraded as well.

This quest no longer requires a raid or a really good 5-man to do. Now just about any 5-man group should be able to come in and complete it.
Rating: +20 [-] [+]
By Jehoiakim on 02/28/2008 (Patch 2.3.3)
Not a cakewalk to solo.

Basically there are three 'battle lines'. The main battle line is on the road into town. The second battle line is up on a hill to the right, within view of the main battle line. The third battle line is not in your primary line of sight, but if you draw a line due east from the center of town, you will see another small hill where there is fighting.

Captain Redpath will actually rotate between all three battle lines, which means you need to follow him around. While the other battle lines don't spawn elites like the main battle line, Captain Redpath can still take a lot of damage over time if allowed to tank the trash mobs, especially if they are allowed to back up, or if the other defenders are killed.

Your first challenge will be Horgus the Ravager, since you need to kill him as soon as he spawns. The reason being is he has an aura that will do damage to all friendly targets in range, which can markedly reduce how long the other defenders live if you don't kill him fast. He will show up on the main battle front, and you will hear the 'noise' of his aura happen every second, which should make you notice that he is there. He looks like a zombie type of mob, like the flayers in the zone.

The next challenge will be the 'bloodletters', which are elite and continually spawn. You need to be able to get these mobs off him fast if you are going to succeed. That means a tank with a taunt or some kind of pet with a taunt. You can't rely on just out damaging Captain Redpath, since every hit he takes is one hit closer to him dying. These Bloodletters have 11K health, so you won't be able to insta-kill these mobs. You are best to set him up as a focus target and then target his target, taunt, and then repeat once he changes targets.

Even with L70's helping, I would suggest that you have 3-5 people there to make it run smoothly. A healer is mandatory for the most part unless you have heal spells.

If you fail the quest, you don't have to abandon and re-accept the quest from Chromie. Just head to Light's Hope Chapel and talk to Carlin Redpath, he will have a chat bubble asking if you want another relic bundle.
Rating: +4 [-] [+]
By Kharos on 11/05/2008 (Patch 3.0.3)
Soloed this at 59 as a tankadin. Getting to the end was no problem, but using every trick in the book I couldn't even get close to killing Redpath the Corrupted, so I sat down and started reading everything I could, seeing if maybe there was a strategy that might work to kill him.

Of course, eventually he despawned, but for whatever reason, him and Davil both appeared in the town square and I was able to complete the quest.

Long story short, if you can solo your way to the end, you don't actually need to defeat Redpath, just wait for him to despawn.
Rating: +40 [-] [+]
By wingsofscion on 11/06/2008 (Patch 3.0.3)
The full quest chain:Villains and Heroes do both need to be completed in order to get Marauders. However, https://vanillawowdb.com/?quest=5211 Defenders of Darrowshire (the Uncle Carlin chain) does not need to be completed in order to get to The Battle of Darrowshire.

Other notes on this. Duo'd with a 65 frost mage and a 58 resto shaman. Once Redpath dies, do not abandon the quest unless everything despawns. He died and I unknowingly abandoned the quest, thinking I'd failed, but everything continued to spawn. You will need to look for the Corrupted Redpath and defeat him when Captain Redpath despawns, as his death is scripted into the event. Keep him up until he despawns, however, as letting him get killed by the NPCs will fail the quest. The two ghost NPCs spawned after we'd killed Corrupted Redpath, and everything else despawned, leading me to believe that the quest was not failed to begin with. In fact, everything would *not* despawn until Corrupted Redpath was dead. That includes the Darrowshire Defenders; they kept spawning regardless of there only being the undead mobs around.

You can heal both Davil and Redpath. If you are a shaman, you can hit either of them with Chain Heal and it will jump to members of your party. However, you cannot hit your party members with Chain Heal and expect it to jump to either Davil or Redpath. Also, you can die during this fight, and as long as Redpath or Davil are still alive when you resurrect, you should be able to finish (there was one point where both the mage and I died, but the battle continued).

There are many opportunities to rest and get mana while you are completing this quest, so I would suggest taking every opportunity possible. You should, however, be careful of the Bloodletters; they hit really hard (they were hitting my shaman for about 500-700 in mail) and move rather quickly. However, they (and Corrupted Redpath) are susceptible to snares (Frost Shock, Earthbind, etc.).

Edit: Upon further investigation, Chain Heal will jump from party (and non-party) members to both Davil and Captain Redpath. It is still limited by the range thing, though, so if you're doing this with a bunch of ranged people, you may be better of with LHW/HW instead of Chain Heal.

Edited for some clarification after looking over this again.
Rating: +14 [-] [+]
By Bogsie on 07/13/2008 (Patch 2.4.2)
I went in as a level 61 protection warrior, figuring I'd test the waters a bit. A level 70 holy paladin came along a few minutes after the start, and we completed the event together. The most important thing is to focus on the task at hand. You do not need to aggro as many mobs as possible and nuke them all into oblivion. The fight consists of three stages: defending Davil and destroying Horgus, defending Redpath and finally, destroying Corrupted Redpath. As of 2.3 (most likely), the NPC's can be healed. This is a huge help, as you can now keep the elites alive a lot easier.

During the first fase, there's Marauding Zombies and such running around, which aren't very strong and go down quickly. After a while, Minions of Horgus will start popping up, which are a bit tougher, but still no real threat. Just follow Davil around and help him fight stuff. Nothing should go wrong at this point. Once Horgus pops up, take him out. His aura, which deals a bit of shadow damage every few seconds, is both annoying and convenient. As it hurts the npc's, too, he'll draw aggro and be overwhelmed quickly.

After Horgus is defeated, Davil will get a sudden heart attack and bite the bullet. After a bit of fighting, Cap'n Redpath shows up. The undead respond by sending in the Bloodletters, which are elite, and hit around 150 on the sword 'n board. They also perform Rupture, lasting 12 seconds and ticking for around 100 damage. Soon enough, Marduk the Black will show up and corrupt Redpath, causing Corrupted Redpath to join the fight. The bad way to handle this, is to pull every bloody undead in sight and attempt to smack 'm all down. The defenders will be getting overwhelmed at this point (especially if there's just two of you), which results in a rather painful battle.

The more subtle method of pulling Corrupted Redpath with a gunshot and taking him out on his own, while the Bloodletters and corrupted militia and such massacred the defenders 100 yards away from us. The battle ends as Corrupted Redpath is defeated.

I hope you like sugar :)
Rating: +26 [-] [+]
By ComputerSherpa on 07/25/2008 (Patch 2.4.3)
Be warned: This is a pretty long battle. Stage 1 (defending Davil) is short enough, but stage 2 (defending Redpath) takes a very, very, very long time. I (70 Tankadin) was in a group with a 70 resto Druid and a 64 hunter, and the battle took over half an hour. I was starting to think the quest was bugged and the zombies would never stop spawning. *rocks back and forth shivering*
Rating: +82 [-] [+]
By Thaeru on 09/25/2008 (Patch 2.4.3)
This quest chain is the inspiration for the song titled Darrowshire, by Cranius. Personally, I find this song amazing and captures the sheer feeling of the quest chain perfectly.

Song: http://www.youtube.com/watch?v=1dTxcHulFBI&amp;feature=related http://www.youtube.com/watch?v=1dTxcHulFBI&amp;feature=related

Lyrics:<div class=""quote"">I've seen a great many things that cause a man to wonder.
I've seen a great many things that can tear a man's heart asunder..
But the day that will not let me go, it haunts me to my burning soul..
Is the day I found Pamela wandering Darrowshire.

""Can you help me find my dolly?
I left her by the window sill.
Have you seen my daddy?
I think he went off to war.
And can you tell my family I've been missing them for oh so very long.
Ask them why'd they leave me here alone in Darrowshire.""

I bring word from your sister, she's alive and well in Winterspring.
Here I found your dolly, it's up to you to keep her safe And your father's coming home again.
The war for him is over, and your spirits once again may be at rest in Darrowshire.
Rating: +4 [-] [+]
By Shockna on 10/25/2008 (Patch 3.0.2)
Appears to be bugged. The event is going on endlessly on Malygos-US. Davil and Redpath are nowhere to be found, and the spawns of Bloodletters, Betrayers and Defenders never stop.
Rating: +12 [-] [+]
By Torquemada on 01/31/2009 (Patch 3.0.8)
Did it for grins as a level 62 ret paladin. Died twice, but managed to pull it off. No flashy gear, just some Outland greens bought off the AH. Tried to help the NPCs as best as I could until Horgus showed up, killed him fast, then stayed clear of the elite Bloodletters and tried to follow Redpath around tossing a heal or two on him.

When finally Corrupted Redpath showed up, then pulled him to the middle and let the Defenders and Militia there to aggro him. Did some mediocre DPS and ran around as the NPCs managed to daze him constantly and he wasn't able to catch up on me. When he was around 50%, then soloed him to death. But it was a close one ...

Fun fight - highly recommended to do instead of the standard ""Kill 10 wabbits and 15 reindeer"" type of quests.
Rating: +4 [-] [+]
By Trusas on 08/31/2009 (Patch 3.1.3)
Did it as a level 60 Unholy DK, barely. I popped every trinket I had, used up all my engineering oddities, even bandage-healed the NPC I was supposed to protect.

AOE spam for the non elites, plus letting the NPCs tank the elites. I didn't even have to touch the super-ghoul, the NPCs all aggro'd him and killed him in seconds. As for my ghoul, I just set him to agressive and watched ""Batmuncher kills bloodletter"" pop up every now and then in my combat log. Other classes could probably pull off similar strategies.
Rating: +4 [-] [+]
By raistlyn on 10/31/2009 (Patch 3.1.3)
For anyone who wants this to just finish up quests, I soloed it easily as a 72 BM hunter. Just watch the guy in blue and keep saving his hiney and you'll be okay. Note though, I thought they meant to put the relics in the town square, but the guys appear up the road by the old wagon.

Just a warning!
Rating: +6 [-] [+]
By Hibbert on 01/24/2009 (Patch 3.0.8)
Here's a tip for any lower level paladins having trouble: Turn Undead works on Redpath the Corrupted. I almost beat him without it, but died at the last minute. The second attempt went even worse, and I figured it couldn't hurt to try Turn Undead. It made the fight completely trivial. Just make sure you pull him away from the bloodletters, as a 4 pack of those aren't much fun.
Rating: +6 [-] [+]
By JamesB on 02/12/2009 (Patch 3.0.9)
Not sure if someone already said this but if you want to solo and dont mind waiting awhile Then at the end when the boss comes just die once then when you respawn just sit back and watch the protecters die for about 10 mins and if will auto complete the quest for you, or at least that is what happened for me pretty easy.
Rating: +8 [-] [+]
By Hirork on 02/14/2009 (Patch 3.0.9)
Is something wrong with this event? Everytime I drop the ""Relic Bundle"" nothing spawns, even besides the wagon? Any suggestions?
Rating: +8 [-] [+]
By Kr3mr0l3 on 10/02/2009 (Patch 3.1.3)
So here is a tactic for Paladin (did it as 62 retadin):
Ill focus on the last part... (the fight before is a cake-walk compared to the last one).
Be sure to use Seal of Wisdom and BoW - change them during fight if you are full on mana.

Try to pull him with Hand of Reckoning when he is in combat, you wont pull anymore mobs. Use Exorcism immediately. Cast Holy Wrath and use your nuke combo (Judgement, Divine Storm, Crusader Strike). Cast HoJ after the stun from HW disappears. Continue with damaging him and when you are low on hp/mana use Repentance. Wait for CDs and repeat. If he resists Repentance, use Turn Evil. It takes while but you will surely make it.

Remeber, the key to this fight is to CC him as much as possible.

Regards,
Elnius, Paladin of Saurfang (!)
Rating: +6 [-] [+]
By hidd on 03/16/2009 (Patch 3.0.9)
i'ts still bugged ...

1st guy just disappeared and redpath ( the one u need to protect ) got instagibed by something ... he just died in one second without any npc even near to him.

gm said its known issue bla bla ..

really annoying to do entire chain ( which is awesome btw ) and then u cant complete last part of it.

ah well blizzard ... working as intended.
Rating: +6 [-] [+]
By Naris17 on 03/29/2009 (Patch 3.0.9)
Finished as a level 67 holy paladin. The key's pretty much what huldu said to do: pull Redpath away from the other undead.

Pretty much just ignore the deaths of the regular soldiers and keep to protecting the main quest npcs. I don't think this is soloable if you're wearing cloth or leather, but perhaps if you stayed away from those Bloodletter elites you may have a chance.

If you hang around for awhile after the battle you'll get a little bit of dialogue that'll make most people choke up a bit. It's very... bittersweet.
Rating: +8 [-] [+]
By auctionmule on 06/03/2009 (Patch 3.1.3)
80 holy priestess solo, managed to get it done.

First attempt, I showed up and there were ghosts fighting all around. This means the event had already been triggered or was bugged. Left and waited until the following Tues reset.

Second attempt. No ghosts, hope it works. Placed bag. Waited. Waited. Some ghosts showed up and started fighting. Nuked a few here and there, but no sign of the principals. Wait, nuke, wait, nuke.

Finally after about what must have been a full 5 minutes I spotted Davil Lightfire near the main road fight zone. He's a little more ornate than the others but not easily found. You have to click around on the friendly NPCs a lot to make sure you're not missing him. Heal, nuke, heal, nuke, occasional self heal, nuke. After what seemed like a full 10 minutes Horgus showed up. He wasn't transparent like the other ghosts. Starts fighting Davil. Heal Davil, nuke, heal self, nuke, Horgus down. Nuked &amp; healed a few more then Davil suddenly died. I was watching him and it was obviously scripted.

After another full 5 minutes of nothing but ghostly combat, I spotted Captain Redpath also near the main road fight zone (also much NPC clicking and running around to make sure I didn't miss him). Kept him focused. Nuke, heal Redpath, nuke, heal self, rinse &amp; repeat. After another full 5 minutes, somebody on a horse made a 2 second appearance and one shotted Redpath. Oh great. Nuked &amp; healed another 4 minutes (seemed a bit less) then the Corrupted Redpath comes strolling down the main road, easily seen in black armor. Took him down (he pulls lots of his friends to him but not really a problem). Once the Corrupted Redpath goes down the fighting stops and the ghostly armies disappear.

Then there appears a friendly NPC ghost just as you enter the town on the right, and Redpath in the center by the fountain. Talked to the friendly first, then Redpath. He was forgiven and the quest satisfied.

I wasn't partied so I couldn't mark the principals once I'd found them. Some sort of marking macro would have been helpful, but /focus worked ok.

One of the better and more compelling plotlines in the game. If you can trigger the event, just take your time. Patience and more patience is needed here. Be prepared to spend at least 30 minutes in the fight, most of the time waiting for key NPCs to show up. Never potted, rarely below 50% mana. Good luck avoiding bugs.
Rating: +6 [-] [+]
By bruiswain on 08/03/2009 (Patch 3.1.3)
Quest was easily solo'ed as a mostly blue/purp geared lvl 80 DK and took less than 15 minutes. No bugs! I just ran around killing everything in sight, dropping Death &amp; Decay with Pestilence to aggro all groups. Had to heal once using death pact and resummoned the minion. Thanks for all the previous comments. They actually helped.
Rating: +4 [-] [+]
By 6moomoo6 on 04/16/2009 (Patch 3.1.0)
I'd like to know what I'm doing wrong here

1) place bag to start event
2) kill mobs til Davil comes out
3) protect Davil til Horgus comes out, then kill Horgus
4) keep killing til Redpath comes out
5) ?

I'm a level 80 ret pally doing this for AD rep. No problems 1-2 shotting everything, mobs have no hope to kill either of the NPCs I'm protecting. Approx. 45secs after spawning, Redpath just ""dies"" even though there were no mobs attacking him and I have him healed up. Now I have been clearing mobs for 45+ minutes, Redpath the Corrupted never shows. What am I missing? Any tips here much appreciated as I've been trying this for two days now.
Rating: +6 [-] [+]
By Azvolrien on 05/30/2009 (Patch 3.1.2)
If, like me, you're thinking of coming back to do this at level 80, do it. The rewards won't be great, and the mobs aren't anything like as challenging as they would be at the intended level (recommended tactic: keep an eye on the NPCs and kill everything in your path), but it's still fun to do and I found it had the atmosphere down just right. The constant spawning of attackers, even if they weren't hard to kill, got across the chaos and confusion of the 'real' battle very well. Have fun rewriting history.
Rating: +8 [-] [+]
By Khielan on 06/13/2009 (Patch 3.1.3)
this quest can be bugged by the simple expediant of you starting your quest and then someone else coming in and starting theirs. this happened to me. 10 mins after startng my quest someone else started theirs and both his and mine wound up bugged now all it does is spawn the undead an bloodletters been over an hour waitin for more hopin it would finish but no luck. be sure to shout out you are doing quest to prevent this happening to you! GL te ya'll!
Rating: +4 [-] [+]
By Mosher94 on 03/06/2009 (Patch 3.0.9)
Mine worked fine, and the beginning is very easy. Both showed up within minutes. But...I was a surv hunter and I tried taking on the bloodletters, but there just too many. I FD'd and they went onto Redpath and he subsequintly died. I tried 2nd time, same result. Waiting now till 80..
Rating: +4 [-] [+]
By ziptm on 12/06/2009 (Patch 3.1.3)
If u want the quest for ur 50's character and already got a high lvl character on the same server and account dont even bother thinking about a group. Just bring them both in darrowshire, initiate the quest with ur low lvl and logout immediately to login with ur high lvl. After clearing up, which i did easily with a hunter lvl 80, and killing corrupted Redpath u can login again with ur low lvl, talk to Redpath and complete the quest. Works with Alliance-Horde characters as well.
Rating: +4 [-] [+]
By steelbite on 07/12/2009 (Patch 3.1.3)
Soloed with a 57 priest, everything up to the corruption of redpath was easy, I did get Redpath to 7k hp by alot of kiting etc, tried to solo him several times but I wasnt able to kill him, but my last try resulted in the quest bugging and completed ^_^

tip: Shackle works on Redpath
Rating: +4 [-] [+]
By iamhere3 on 07/17/2009 (Patch 3.1.3)
soloed as a lvl 55 druid. just waited for despawn was really easy.
Rating: +4 [-] [+]
By Amoreyna on 07/23/2009 (Patch 3.1.3)
I managed to solo this as a lvl 57 tankadin, for anyone outside a paladin I wouldn't reccomend doing so unless you have good armor and a way to consantly heal yourself. The first part is easy with Davil, especially since he's nice enough to heal you. When corrupted Redpath appears you need to taunt him away and into a group of non-fighting defenders. Then just wail away with them making sure to stun him so you can heal. Do not do anything to maintain aggro at this time as he hits hard and you don't want to take it single handedly.

Note: You can die and if/when you do I reccomend rezzing a good ways away so you can heal and eat and buff. Keep in mind it does take about 2 minutes for him to die since he has 34k health. Just plan wisely.
Rating: +4 [-] [+]
By Quiman on 07/25/2009 (Patch 3.1.3)
Yea, if you want to do it on the level you're supposed to(IE, around 60), bring some CC. Did it with a 56 assassin rogue and a 60 destro lok. The lok was basicly spamming fear and the rogue was using kidney shot whenever it was off CD.
Rating: +6 [-] [+]
By Lackem on 12/07/2009 (Patch 3.1.3)
I can't seem to find the Town Square! I tried everywhere, around the fountain before the town hall, but it's not working!
Rating: +4 [-] [+]
By collisi0n on 08/20/2009 (Patch 3.1.3)
soloed this as a 62 warrior tank, got to the end by having the disciples of the silver hand heal me once in a while. Pulled Redpath over to a group of 4 defenders and had him only aggro me, got him down to about 40% and the defenders just held his aggro while i rez'd and healed and got to him before he killed the last defender and was able to kill him, I only had about 3% health left. Keep in mind I did this without any buffs or potions. If you fail just wait for the defenders to respawn and try agin.
Rating: +4 [-] [+]
By davepoobond on 08/08/2009 (Patch 3.1.3)
the quest works for me now.
Rating: +4 [-] [+]
By Hiwa on 09/08/2009 (Patch 3.1.3)
I was actually inspired to go back and do this questline today after seeing the Cranius video. I had apparently never finished it on either of my 80s, so I took my feral druid.

It is of course easily soloable at 80. The thing that got me was the never-ending spawn of scourge, and imagining how it must have been for the Darrowshire citizens to try to fight what was really a losing battle. Every time I'd kill one 2 or 3 would spawn to take its place, and it went on like this for a good 10 or 15 minutes.

At appropriate level, and pre-nerf, it must have been a hellish quest to finish.
Rating: +8 [-] [+]
By Narinae on 09/26/2009 (Patch 3.1.3)
Although tagged as a raid in your quest log, this does count for Loremaster of EK. The followup Hidden Treasures does as well.
Rating: +8 [-] [+]
By warmaster101 on 09/10/2009 (Patch 3.1.3)
I attempted to do the quest today and placed the relic bundle in the town square. Unfortunately, the relic bundle despawned after a minute, and the raid never began.

I believe that it is still bugged.
Rating: +6 [-] [+]
By sniperorc on 01/29/2010 (Patch 3.1.3)
Well, as an 80, the killing was never challenging. The hard part was always situational awareness: noticing what spawns where. It's hard to defend Lightfire or Redpath if you don't notice them spawn. Likewise, unless you look close, you'll never see the bosses you have to kill in time to win. That's one of the downsides of transparent ghostly targets. At a distance, you can't even see them unless you notice their movement.

The key for me was to program the http://wow.curse.com/downloads/wow-addons/details/npcscan.aspx NPCScan addon to alert me when they spawn. That also allows you to target them.

Once you have them targeted, if you still can't see where they are, a focusing lens like this https://vanillawowdb.com/?item=41367 Dark Jade Focusing Lens is very handy. Zap it, re-orient yourself, and run the direction the beam was heading.
Rating: +6 [-] [+]
By matornot on 07/05/2010 (Patch 3.1.3)
Kinda cool seeing hundreds of zombies on the ground afterwards. Reminds me of the pre-LK zombie invasion world event. How fun was that!
Rating: +18 [-] [+]
By perculia on 08/01/2012 (Patch 3.1.3)
This is the correct version of the quest: https://vanillawowdb.com/?quest=27390"">(Quest #27390). The version on this page is intended for level 55-60. The other version is for the redone version of EPL, and is 39-41. Several leveling quests are confusing like this, because their titles/objectives remained the same but the required level did not.

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